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#1 |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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There've been several subverted character concepts that show how far you can stretch a template without breaking it, but it's good to have a few optimized examples as well. And when you don't care about Armoury, Leadership, Tactics, and all that . . . when you just want something that can kill . . . the swashbuckler is probably your best option. Its only weakness is weakness (low ST), but race is an easy way to make up for that. Dropping some ST in favor of Extra Attack 2 would give more DPS against lightly armored foes, but when facing high-DR, high-HP opponents, you want Redbone. (GCA file here.)
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} Last edited by PK; 11-28-2017 at 03:41 PM. |
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#3 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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#4 |
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Join Date: Feb 2005
Location: Berkeley, CA
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Huh. That's an odd little rules change, though it does simplify things.
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#5 |
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Join Date: May 2008
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In many ways this is Lucky the Agile Goon substantially more optimized to end living targets. I like it a lot.
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Running 3 GURPS games: DFRPG, Supers and a weird Evil Hogwart's (ish) game. Check out my blog: Dungeons on Automatic |
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#6 |
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Join Date: Mar 2014
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Nice one :) I was going to post a half-ogre swashbuckler too with most of the same features, even the Katana. His shtick was that he was from the far east and born with a vestigial horn in his forehead so he claimed to be an Oni :)
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