Where are the most detailed & realistic travel rules to be found?
As a simulationist old-school veteran GURPS (& TFT & wargaming) GM who hasn't entirely kept up with all of the massive number of GURPS releases over the decades, I'm wondering where the most detailed & realistic travel rules are to be found?
I've got the Basic Sets 1e 2e 3e 4e... and Dungeon Fantasy 16: Wilderness Adventures, and Vehicles and Low Tech 3e & 4e and am getting the Low Tech I & II Pyramid issues and am eyeing the Pyramid issue titled Overland Adventures and wondering if it has better rule content than I already have, or if it's mainly just adventures and ideas. And, if there are other sources I've missed, either for sale or buried in a forum discussion or blog or something.
Thanks!
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