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#11 | |
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Join Date: Jun 2007
Location: Hex G1-1508
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Quote:
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#13 |
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Moderator
Join Date: Jun 2017
Location: Bristol, UK
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#14 |
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Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Just thought I'd ask..
Are there any questions about rules, strategies, etc that anyone has? I'm starting to think about what the next videos should be, so I thought I'd get some feedback from everyone on what they would like to see.
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GranitePenguin Ogre Line Editor |
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#15 |
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Join Date: Oct 2017
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I would like to see a tutorial that puts together *everything* about bridges (railroad and road) in one place. What happens when you blow a bridge an an Ogre falls in the water? How about when infantry falls? Marines? What if I drop bridge on a GEV that is moving along the surface of the river below? How about a submerged Ogre? Marines? A GEV carrying marines?
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#16 |
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Join Date: Oct 2014
Location: St. Louis, Missouri
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"I would like to hear the sound of two bricks being bashed together"
[sorry, couldn't resist] |
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#17 | |
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Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Quote:
I'm assuming you are talking about full-hex bridges, not stream bridges. Off the top, most of this is covered in 13.02.2
It's important to remember that "under" is a relative term, it actually means "just happen to be in the same hex, but on the water." It also won't affect movement out of the hex, but it may affect defense bonuses from terrain (it is now considered the same as Rubble for defense).
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GranitePenguin Ogre Line Editor |
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#18 | |
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Join Date: Dec 2007
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Quote:
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Sapor similis pullo. |
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#19 |
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Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Indeed. That has been mentioned already :-)
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GranitePenguin Ogre Line Editor |
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#20 |
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Join Date: Jun 2007
Location: Hex G1-1508
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In accord with the posting rule elucidated here http://forums.sjgames.com/showpost.p...93&postcount=6 I hereby reject, retract and repudiate my above post as contravening the rules of this forum. I apologize.
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