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#11 | |
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Join Date: Jan 2005
Location: Minnesota
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Quote:
The reactor scenario in the campaign is not finishing for me. Just sits there when I take out the last Ogre. The AI is being easy to sucker. Too many Ogres sit and slug it out instead of by-passing or overrunning. Plus they'll blow their missiles on a skirmish line of LTs while the SHVYs wait behind them. |
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#14 | |
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Join Date: Jun 2007
Location: Hex G1-1508
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Quote:
Really enjoying this. I can imagine a Car Wars like this. |
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#15 | |
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Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Quote:
1. During firing (like when a lot of tread attacks are happening) 2. During the enemy turn
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GranitePenguin Ogre Line Editor |
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#16 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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I reported the road bug yesterday, FWIW.
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#18 |
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Moderator
Join Date: Jun 2017
Location: Bristol, UK
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Version 1.1.3.0 is available now -
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#19 |
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Moderator
Join Date: Jun 2017
Location: Bristol, UK
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#20 |
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Join Date: Sep 2007
Location: Kernersville, NC
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Confirmed. Steam update to game just downloaded. Quick test shows I can now shoot roads.
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