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Old 07-12-2017, 12:16 PM   #1
JMason
 
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Join Date: Aug 2004
Location: Cockeysville, MD
Default What GURPS needs... now

Some time ago, there was a conversation (or a dozen) that had suggested that GURPS needed an introductory product like a boxed set. And behold, SJGames created just that! I, like many others, am eagerly waiting the DFRPG Boxed Set to arrive (and to see how well it does), but a few recent discussions here and elsewhere started getting me thinking about what else GURPS needs.

(I get that SJG is probably in a "holding pattern" as far as new products go, but hey, its never too early to talk about the future.)

One thing that I have noticed from quite a few people recently, is reflecting on how the 3rd edition basic set was more manageable. The 4th edition basic set is more expensive, more dense, and can be hard to parse for someone new. DFRPG is one solution to this, but gamers that are looking for a great universal system might skip a worked genre game.

There has been talk of reworking GURPS Lite (4th edition) since... well for a long time! I think Lite 4th is good... but the lack of magic and many other options makes it feel less than... "universal". And arguing that a free introductory product needs to eat away at staff time, is a hard pill to swallow.

So, my thoughts are GURPS needs a "Basic Set" that lives up to that name. Something more akin to Savage World's "Explorer Edition". A product with a price tag on it, with enough character traits to cover most genres, and the core rules without all the optional stuff.

I'd love to see a softcover "trade paperback" sized book for under $20 (a $10 book like SWEX would also be great!). Something like this would make it a lot easier to guide new folks to GURPS.
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