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#1 |
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Join Date: Jun 2013
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Apologies if this has been answered before (search showed up some mentions of it but no resolution), but how should one go about making a melee cone attack? This could be a sweeping sword of fire or similar. The easy solution would be to combine Melee Attack and Cone of the appropriate width, but RAW explicitly disallows such a combination. I can do a melee area effect (whirlwind-type attack) with a small Area Effect and Emanation, but no such luck with Cone. The closest I can think of - and I'm not certain this is RAW legal, as you aren't allowed to decrease Max Range independently* - would be to set 1/2D=Max, then reduce Range all the way down to the appropriate Reach. Of course, for a proper "melee attack" you'd want to add Blockable -10% as well, but that's optional. Is this actually a RAW legal option? If there is no RAW legal option for making a melee cone, what might be some appropriate pricing for a houserule?
To do either with Natural Weapon, I'm thinking you'd buy the Ranged +100% Enhancement, then build things as above. Is this correct? *Technically, this build would be increasing 1/2D until it was equal to Max, then decreasing both down to the appropriate level, but that has the same effect - and same cost - as dropping Max independently would.
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GURPS Overhaul |
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#2 |
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Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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This might actually be best modelled with the Jet enhancement, actually. High-Tech gives a special All-Out Attack option (High-Tech p. 178) to weapons like flamethrowers, but I think the rules could be generalized for any attack that uses Jet, not just Burning Attacks.
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#3 |
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Join Date: Nov 2008
Location: Yukon, OK
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I agree a jet is the typical way to go for this. Even some versions of Dragon Fire are done as jets.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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#4 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Melee Innate attacks follow the normal rules for melee attacks, so isn't this more sensibly a series of rapid strikes or a whirlwind attack?
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#5 |
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Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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#6 |
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Join Date: Sep 2004
Location: Canada
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It's not "official" but I do allow combining Jet and Cone - note that this makes the length of your cone 10 yards, as per Jet.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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#7 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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| cone, melee, powers |
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