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#1 |
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Join Date: May 2017
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I have this base, and I am struggling to flesh out in depth what exactly I wish to do.
The Queen of the Faeries (Titania) is trying to re-establish herself back in the mortal realm after exile. She is slowly transforming an abandoned castle and surrounding grounds to reflect her castle and the needs she has. The longer the PCs don't stumble upon her, the more full her effect of terraforming, and the more powerful her and her minions become. She has the following template as a base. Caster Servant: Cost 275 Points Magic Resistance 12 (B rank) – 24 points IQ + 2 – 40 points Hard to subdue 4 – 8 points Spirit Form – 61 points Skill ranks – Class Knowledge – 20 points Territory Creation Rank C – 17 points Magic Item Creation Rank C – 14 points Thuamatology, 3 ranks, 4 points Occultism 1 rank, 1 point Alchemy, 1 rank, 1 point History (mages), 1 rank, 1 point Spells – (each bought at rank 1) Seek air Purify air Seek fire Ignite fire Seek earth Shape earth Seek water Purify water Apportation Lend Energy Simple Illusion Measurement Caster – Territory Creation Spells – (each bought at rank 1) Sense Danger Mage Lock Watchdog Sense Observation Mystic Mist Weather Dome Atmosphere Dome Teleport Shield Force Dome Force Wall Utter Dome Utter Wall Sense Foes Spell shield Spell wall Magic resistance Scyguard Caster – Magic Item Creation Rank B Spells – (each bought at rank 1) Enchant Temporary Enchantment Scroll Hex Power Speed Remove Enchantment Suspend Enchantment Resist Enchantment Talisman Amulet Powerstone Manastone Staff Spirit Form Insubstantiality (no 3d movement and no magic) – 28 points Accessibility – useless within 5 seconds of combat (-40%), Takes Extra time 1 (-10%) Invisibility (Switchable) – 33 points Accessibility – useless within 5 seconds of combat (-40%), Takes Extra time 1 (-10%) Extended (infra and ultra) Both linked, with un switch-able (+10%) She can also call upon a minion to become a Champion Knightling, and the creature gains the following: Blessing of the Fey A Knighting by the Summer Queen After 5 days: Truthfulness [-5] Serendipity 1[15] Magery + 1 [15] Speak with plants [15] Charisma 1 [5] After 15 days: trickster [-15] Regeneration normal [13] Walk on air [20] Magery +2 [30] Shadow Form [50] Luck [15] After 25 days: Xenophilia [-10] Absent-Mindedness [-15] Regeration Extreme [63] magery + 2 [30] Extrodinary luck [15] Super luck [100] Including magic items she has 1100 points to play with. Drawbacks can't exceed more than 290 points. Any help will be appreciated. |
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| Tags |
| faerie, fantasy |
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