|
|
|
|
|
#1 |
|
Join Date: Aug 2004
Location: Cockeysville, MD
|
So I decided to give a go at translating the ships from Interstellar Wars to the GURPS Spaceships system. I’m using most of PK’s house rules, except I’ve decided just 1 tank per parsec.
Here are the first couple (I wanted to get some fighters done so I can try out the combat system). Imperial Missile Fighter $10M This ship is pretty much armor/engines/launchers. With 33 dDR and 6G acceleration, something had to give in order to make this work with Spaceships design system. I decided to allow engines in non-rear sections, putting 2 in the center and 2 in the rear. The ship is suppose to be a flattened sphere anyway, so why not? Also, I dropped armor down to 28 dDR (using Nanocomposite) and speed to 4G. Code:
Front Hull [1-4] Armor, Nanocomposite (dDR 28) 2M [5!] Weapons, Med. Battery (20 cm Fixed Launcher x2, 1.5T) 400k [6] Control Room 200k Central Hull [1-4] Armor, Nanocomposite (dDR 28) 2M [5-6!!] Reactionless Engines (2G) 0.2M [core] Fusion Reactor (2 power) 1M Rear Hull [1-4] Armor, Nanocomposite (dDR 28) 2M [5-6!!] Reactionless Engines (2G) 0.2M [core] Fusion Reactor (2 power) 1M Features: Stealth Hull (0.5), Winged (0.5) Piloting/TL10 (High-Performance Spacecraft) TL dST/HP HT Hnd/SR Move SM LWt dDR Occ 10 30 12 0/4 4G/c +6 100 tons 28 2 Terran Light Fighter $7M This is a little more reasonable. I used cheaper armor, as this seems likely for the Terran ships (Nanocomposite seems a bit much anyway). Speed is more important to get in/out of laser range, so not the issue was to get enough power to the engines. Code:
Front Hull [1-3] Armor, Advanced Metallic Laminate (dDR 15) 0.6M [4!] Weapons, Med. Battery (Fixed Laser x2, 1.5T) 400k [5] Control Room 200k [6] Fusion Reactor (2 power) 1M Central Hull [1-3] Armor, Advanced Metallic Laminate (dDR 15) 0.6M [4-6!!!] Reactionless Engines (3G) 0.3M [core] Fusion Reactor (2 power) 1M Rear Hull [1-3] Armor, Advanced Metallic Laminate (dDR 15) 0.6M [4-6!!!] Reactionless Engines (3G) 0.3M [core] Fusion Reactor (2 power) 1M Features: Stealth Hull (0.5), Winged (0.5) Piloting/TL10 (High-Performance Spacecraft) TL dST/HP HT Hnd/SR Move SM LWt dDR Occ 10 30 12 0/4 6G/c +6 100 tons 15 2
__________________
--- My Blog: Dice and Discourse - My adventures in GURPS and thoughts on table top RPGs. |
|
|
|
|
|
#2 |
|
Join Date: Aug 2004
Location: Cockeysville, MD
|
And a couple more.
Standard Lifeboat $3.4M The lifeboat has the opposite problem of the fighters. There is just not much need for all 20 systems. I decided to just scale up everything so it can hold more persons and cargo. I’m thinking though that it might work better to scale this down to a SM+5 ship, but then I’ll have to allow for half cabin habitats to fit the low births. I treat Low Berths as stasis pods, but they can house 2 persons (4 in an emergency) per unit. Code:
Front Hull [1-3] Armor, Advanced Metallic Laminate (dDR 15) 0.6M [4-6] Habitat (12 Low Berths) 400k [core] Control Room 200k Central Hull [1-3] Armor, Advanced Metallic Laminate (dDR 15) 0.6M [4-6] Habitat (12 Low Berths) 400k [core] Fusion Reactor (2 power) 1M Rear Hull [1-3] Armor, Advanced Metallic Laminate (dDR 15) 0.6M [4-6] 15 tons [5-6!!] Reactionless Engines (2G) 0.2M Features: Winged (0.5) Piloting/TL10 (High-Performance Spacecraft) TL dST/HP HT Hnd/SR Move SM LWt dDR Occ 10 30 12 0/4 2G / c +6 100T 15 2 Can hold 48 passengers in low births. Standard Assault Craft $13.5M Not too much to say about this one. Most of the systems converted over nicely. Code:
Front Hull [1-2] Armor, Nanocomposite (dDR 14) 1M [3!] Weapons, Major Battery 600k [4!] Weapons, Major Battery 600k [5-6] 10 tons [core] Control Room 200k Central Hull [1-2] Armor, Nanocomposite (dDR 14) 1M [3!] Weapons, Major Battery (Turret) 600k [4-6] Fusion Reactor (6 power) 3M [core] Fusion Reactor (2 power) 1M Rear Hull [1-2] Armor, Nanocomposite (dDR 14) 1M [3-6!!!!] Reactionless Engines (4G) 4M Features: Winged (0.5) Piloting/TL10 (High-Performance Spacecraft) TL dST/HP HT Hnd/SR Move SM LWt dDR Occ 10 30 12 0/4 4G / c +6 100T 14 2
__________________
--- My Blog: Dice and Discourse - My adventures in GURPS and thoughts on table top RPGs. |
|
|
|
|
|
#3 |
|
Join Date: Aug 2004
Location: Cockeysville, MD
|
Standard Ship’s Boat $ 9.3M
Code:
Front Hull [1-2] Armor, Metallic Laminate (dDR 10) 300k [3-6] Cargo Hold, 60T [core] Control Room 600k Central Hull [1-2] Armor, Metallic Laminate (dDR 10) 300k [3-5] Passenger Seating (60 seats) 300k [6] Cargo Hold, 15T [core] Fusion Reactor (2 power) 3M Rear Hull [1-2] Armor, Metallic Laminate (dDR 10) 300k [3-4] Cargo Hold, 30T [5-6!!] Reactionless Engines (2G) 4M Features: Winged (0.5) Piloting/TL10 (High-Performance Spacecraft) TL dST/HP HT Hnd/SR Move SM LWt dDR Occ 10 50 12 -1/5 2G / c +7 300T 10 63 Swap out Passenger Seating for 45T more cargo. -300k Passenger Shuttle Variant Reduce Cargo to just 15T and make all the rest Passenger Seating. +600k Just upgrade the armor type to make this an assault lander. Fuel Skimmer Variant Drop all passenger and cargo for 10 Fuel Tanks +700k Mobile Base Only one Passenger Seating, add 3 Habitats for 1 Lab, 3 Bunkrooms, and 5T steerage) +700k
__________________
--- My Blog: Dice and Discourse - My adventures in GURPS and thoughts on table top RPGs. |
|
|
|
|
|
#4 |
|
Join Date: Aug 2007
|
Your "Life Boat" is the size of the Space Shuttle and your "Ship's Boat" is as big as a 747. I know Traveller is traditionally goofy that way butt you might be over doing it.
Make your Life Boat SM+5 (or even +4) and your bunkrooms become oversized systems. Then put in multiple layers of much cheaper armor to take up space if you need to.
__________________
Fred Brackin |
|
|
|
|
|
#5 | |
|
Join Date: Aug 2004
Location: Cockeysville, MD
|
Quote:
Are there rules for SM+4 ships? Spaceships 1 only covers down to +5.
__________________
--- My Blog: Dice and Discourse - My adventures in GURPS and thoughts on table top RPGs. |
|
|
|
|
|
|
#6 | |
|
Join Date: Aug 2007
|
Quote:
By default Traveler ships are simply huge. By modern standards my 1000 square foot house is small but in Traveller it's 20 dTons and would be a hull for something like a fighter. The Suleiman-class scout Ship is of course 5x the size of my house.
__________________
Fred Brackin |
|
|
|
|
![]() |
| Tags |
| spaceships |
|
|