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#1 |
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Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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I'm not sure if this is a GCA 4 problem or a GURPS Basic Set problem or both, but here it is.
B275 under Silver Weapons (TL1): "Solid silver melee weapons or arrowheads cost 20 times list price, and break as if of cheap quality. Silver-coated and -edged weapons cost only three times list price, and use the breakage properties of the underlying material." As it says later in that section, adding a silver coating or silver edge changes the effect on silver-affected creatures and also reduces the wounding modifier, but does not affect the basic quality of the weapon. The final prices varies by TL, level of silver, and weapon. I'll use silver-coating a thrusting broadsword at TL3. This means that a silver-coated standard-quality thrusting broadsword costs $1800; the cost of the sword ($600) plus two times that for the silver coating ($1200). Taken literally, the costs of sliver-coating a very fine thrusting broadsword (20 x $600 = $12,000) is two time that ($24,000!) GCA 4 does this literally. Silver-coating a good broadsword costs $1200, while silver-coating a very fine broadsword costs $24,000. I think the cost for coating or edging a very fine broadsword should be the same as for a good (or fine or cheap, for that matter) broadsword. Can this be fixed? (And yes, I can manually fix it for one particular weapon, but I think the program could use a fix, and maybe GURPS Basic Set could use a clarification).
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The Times They Are A-Changing! Your income is about to change Pyramid #4/4: Fantasy/Magic II The Alchemists' Guild and much more GURPS Fantasy Folk: Elves My first GURPS supplement |
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#2 |
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Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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they multiply together as it harder to silver coat a very fine sword and have it remain very fine (Ie the coat ruining the edge and/or balance)
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#3 |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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The program is working correctly, and doing exactly as the Basic Set rules are supposed to do.
Fortunately, the changes you want can be done. In fact, in GURPS Low-Tech they changed the multiplicative modifiers for equipment to use Cost Factor (CF) instead - these are essentially percentage modifiers, and adjust cost as you desire. If you load the Low-Tech data file and then look for the "Low-Tech Composition" and "Low-Tech Weapon Quality" modifiers instead of the default ones from the Basic Set you'll get exactly what you want.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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#4 | ||
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Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Quote:
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The Times They Are A-Changing! Your income is about to change Pyramid #4/4: Fantasy/Magic II The Alchemists' Guild and much more GURPS Fantasy Folk: Elves My first GURPS supplement |
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#5 |
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Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Some price adjustments should be multiplicative and some should be additive. It would take enormous charts to predict everything.
Solid silver weapons can't be better than cheap without supernatural effects, so prices for those should be purely setting dependent. But silver coatings should cost what they cost unrelated to the awesomeness of what's being coated.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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#6 | |
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Join Date: Aug 2005
Location: Portland, Oregon
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Quote:
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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#7 |
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Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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As ericbsmith said GCA 4 is following the description for the price increase as described in GURPS Basic Set Characters, I sent a note about it to the errata coordinator to see if it can be clarified/changed. It is, of course, possible that they won't think a change is needed.
Again, I don't know of someone actually coating both a good and a very fine iron/steel sword with silver and comparing how much it costs to coat one compared to coating the other. My opinion that it would not cost 20 times to coat one blade than another of the same size but different quality is largely conjecture. But I do still think it wouldn't.
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The Times They Are A-Changing! Your income is about to change Pyramid #4/4: Fantasy/Magic II The Alchemists' Guild and much more GURPS Fantasy Folk: Elves My first GURPS supplement |
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#8 |
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Join Date: Feb 2005
Location: Berkeley, CA
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Well, the concern is that the coating process could easily reduce the quality of the blade, and the cost of avoiding quality reduction might well depend on blade quality. As we don't have any real historical examples of such coatings (electroplating a blade with silver is not exactly low tech and I'm not sure it would even work) the price is somewhat speculative.
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#9 | |
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Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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After wondering about this for quite a while, I just accidentally found this covered in MA p. 216:
Quote:
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The Times They Are A-Changing! Your income is about to change Pyramid #4/4: Fantasy/Magic II The Alchemists' Guild and much more GURPS Fantasy Folk: Elves My first GURPS supplement |
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| prices, silver, silver-coated, silver-edged, weapon |
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