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#1 |
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Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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I'm trying to build a power but I suspect it will be easier (but more costly?) to make it an Alternate Ability of itself.
What I want it to be able to chose from a set of Power Modifiers when the power is activated, a specific number of which must be used. For example if the build has the choices of; Costs Fatigue 1 (-5%), Side Effect (-5%), and Counter Measures (-5%); the user must chose 2 of these for the power to work. Either it will cost 1FP and have a Side Effect or Cost 1 FP and have Counter Measures or have a Side Effect and Counter Measures. I could swear once that I saw a way to do this, but I can't find it anymore. I do know I could just build 3 AAs, but I that ends up being more expensive than I think it's worth. |
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#2 |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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You're probably thinking of Alternative Rituals from GURPS Thaumatology: Sorcery, which treats "choose any two of: Costs Fatigue, 1 FP (-5%), Accessibility, Requires gestures (-10%), and Accessibility, Requires magic words (-10%)" as a single -5% limitation.
I've lost since lost the notebook on which I did some crazily scribbled math, but what I came up with is that "choose any two of these three or four -10% limitations" is fairly priced at -5%. And since, deep in my heart of hearts, I consider Costs Fatigue to be more fairly priced at -10%/level, I went with that -5%. So if you're willing to accept my word for it, I can assure you that "choose any two of these three or four -5% limitations" would be worth about -2.5%.
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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#3 |
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Join Date: Sep 2007
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There's also a method called "Either/Or" for multiplying two Limitation values together to arrive at a price for being able to choose either one of those two on the fly, each time the ability is used. It's in PU8, Limitations, or originally appeared here.
http://forums.sjgames.com/showthread.php?t=8504 Last edited by Anaraxes; 11-29-2016 at 03:22 PM. |
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#4 | |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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#5 |
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Join Date: Feb 2009
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Using that post, choosing between two 20% limitations is 4%
Sorcery is choosing 1 of 3 20% limitations (since 2 10% limitations = 20%, and are 3 ways to pick 2 of 3) |
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#6 | ||
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Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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I haven't found time to read that yet. It's been on my to-do list... looks like it's moving up to the top of the reading list.
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#7 |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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No, it's consistent with that alternative. That's the fair value for "Choose one of these limitations." Obviously, having to choose two will be worth more.
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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#8 |
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Join Date: Feb 2009
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Choosing 1 of 2 20% limitations is 4%
Why should choosing 1 of 3 bundles of 20% (2 10% limitations) limitations be 5%? I admit I do not follow |
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