10-03-2016, 10:56 AM | #1 |
Join Date: Jun 2015
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Rules Clarification Needed
Optional Rules, 13.01 Damage to terrain and roads.
This part makes sense. Terrain is D4. On a D all roads/tracks are cut, and forests/towns are damaged. On DD or X, forests/towns are rubble. Swamps/clear can have roads cut, but not a terrain change. Easy stuff. Then 13.01.2 covers Spillover and overrun damage to terrain. "If a regular attack is made against a unit in a town or forest hex (or any hex containing a road or railroad), a spillover attack is rolled against the hex’s defense of 4. As with other spillover attacks, the attack is at half strength, D results are ignored, and X counts as D. This means only attacks with a base strength of 8 or more can have any spillover effect on the terrain!" (Emphasis is mine.) This doesn't compute for me; a 4 strength attack on a unit would be a 2 strength spillover to the terrain, enough for 1:2, so a 6 would be an X reduced to D, which is enough to damage a forest/town and/or cut roads/tracks. It seems like a S4 attack is all you need to get a 1:2 roll, which can achieve a spillover D on a 6. Am I missing something? |
10-03-2016, 12:00 PM | #2 |
Join Date: May 2012
Location: Austin TX
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Re: Rules Clarification Needed
You're correct. It was a typo.
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My sci-fi/fantasy wargaming blog: Super Galactic Dreadnought |
10-03-2016, 08:15 PM | #3 |
Join Date: Feb 2014
Location: Atlanta, GA
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Re: Rules Clarification Needed
A correction for this erratum is among the stuff available in the Rules Update and FAQ documents available at http://forums.sjgames.com/showpost.p...28&postcount=1 . . . handy stuff.
Last edited by ghostofjfd; 10-03-2016 at 08:43 PM. |
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