Quote:
Originally Posted by Sombreiro
There actually is a modifier for that effect, it's a -300% limitation, to be activated with a death trigger, or to die as soon as you use. Don't know where I found it, but it's written on my notepade "Interesting Stuff" hahaha.
Well, it's kind of OP because, even though they can attack you, you have control over it, even though it's only at the start. You spawn them and run away while they are getting up from their graves.
This control over the situation is, IMHO, something strong. And comming for nothing, is kind of TOO strong. I hope I made myself clear, hahaha, sorry.
If there's no RAW info about it, I guess I'll throw a modified Unwilling. Giving it an extra -10%? I guess that would move from Unwilling into Non cooperative, or something like that haha
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If you have initial control at all, then yes, it's Ally. And I would probably make some negative modifier to the effect of "Ticking Time Bomb Ally" which is probably as said above.
I was envisioning more that you just pop up zombies everywhere, then run around screaming along side the enemy. Not exactly an advantage in that scenario =)