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#41 | |
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Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Quote:
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GranitePenguin Ogre Line Editor |
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#42 |
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Join Date: Oct 2014
Location: St. Louis, Missouri
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Bonus "feature". By working with the "Cthulhu" style water overlay, on a field of "Classic" water, you can get a depth effect to show shallow and deep water along a coastal shelf. Cthulhu water has several shades, so by placing (and replacing) individual hexes, you could do various depth effects.
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#43 |
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Join Date: May 2015
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Tried to use the program to create an overlay. Very disappointed. Size of Hex was way too big. Anyone have this problem and a solution.? Also says to save the file and edit with Gimo, Paint etc but only saved in its own format. Anyone have a workaround on that. Otherwise a very innovated and useful full map program but not what I expected.
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#44 | |
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Join Date: May 2015
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#45 |
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Join Date: Dec 2017
Location: Tokyo
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Version 2.0.2.0 works on OSX using Wine/WineBottler to make it into a standalone app.
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#46 |
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Join Date: Aug 2004
Location: Carrboro, NC
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Neat! Thanks for the info.
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#48 | |
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Join Date: Dec 2017
Location: Tokyo
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Before this I've never used WINE, Parallels or any such tool as I have not needed a windows application in over 15 years. |
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#50 |
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Join Date: Dec 2017
Location: Tokyo
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Any possibility that some future version might include bridges?
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