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Old 09-24-2016, 08:13 AM   #1
tomc
 
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Default New version of OgreMap

Here's the link to download the new OgreMap, version 2.0.0.0:

https://sites.google.com/site/robots...ogremap2?pli=1

With it you can make your own maps for Ogre and GEV. New maps mean new scenarios which mean more fun for everybody.

It runs on Windows, and requires the Dot Net Framework 4 Client Profile, which should already be installed for Windows 7 and newer.

The zip file contains an exe and a pdf manual. The exe doesn't need an installer, just run it. Of course, you should always virus scan any exe you download from the internet. Even mine. :)

Notable improvements over the ancient first version include:
  • You can now save maps as image files (jpg, bmp, png, and gif)
  • You can now "paint" with the selected terrain instead of clicking every hex
  • Many additional terrain images

Known limitations:
  • Memory errors if the map gets too big for a Dot Net Image (100x100 or so) just click "continue" and make a smaller map
  • Mouse tracking is offset if editing at a zoom level other than "native"
  • Extra blank pages sometimes produced when printing (as you can see in the Print Preview window)

Enjoy!
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Old 09-24-2016, 10:09 AM   #2
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Default Re: New version of OgreMap

Very cool!
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Old 09-24-2016, 10:46 AM   #3
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Default Re: New version of OgreMap

Thanks again, tomc!

D.
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Old 09-24-2016, 11:17 AM   #4
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Default Re: New version of OgreMap

Brilliant! Thank you!
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Old 09-24-2016, 11:59 AM   #5
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Default Re: New version of OgreMap

Thanks! :)
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Old 09-24-2016, 06:30 PM   #6
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Default Re: New version of OgreMap

I'm really enjoying playing around with this. The classic maps imprinted themselves upon my deep consciousness when I was young and to this day I start to salivate slightly upon seeing a hexagon. Getting to fiddle with the actual Denis Loubet hex images is purest joy.

http://i.imgur.com/9XHQmWM.jpg

I think I should write all of my posts in the form of GEV maps from now on.

One question: I can't seem to resize the screen so that I can select Beach. It's too far down. Am I doing something wrong?
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Old 09-24-2016, 06:56 PM   #7
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Default Re: New version of OgreMap

That's what I get for adding Damaged Forest... It pushed everything down. What's your screen resolution?
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Old 09-24-2016, 07:13 PM   #8
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Default Re: New version of OgreMap

1366 x 768
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Old 09-24-2016, 07:24 PM   #9
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Default Re: New version of OgreMap

try version 2.0.1 at the same site. I squeezed things a bit.
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Old 09-24-2016, 07:30 PM   #10
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Default Re: New version of OgreMap

Now that's what I call Agile programming...
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