|
|
|
#1 |
|
Join Date: Aug 2015
Location: Everywhere and Nowhere
|
I once again consult the collective with the pondering a far greater than I.
Basically what I want to do is fairly simple. I want a "power" made that does a very specific thing. Only I want a skill roll to be used for it. Just like an imbuement skill. In fact, the ability would work amazingly if made into an imbuement. Buuuutttt, I just don't know if making your own imbuements is a balanced thing or not. I have made the ability with powers before so it's not to bad or super op or anything. Long story short, what I want is 1 point of crushing explosion damage to be a follow up to a piercing or impaling attack. (Preferably with one weapon and maybe hands for lethal unarmed strikes) but that point of damage is delayed until a trigger is made. (Trigger is a concentrate maneuver within 1 yard. Any further is a skill roll at a penalty equal to speed and range with a bonus qual to number of charges in victim.) The reason why I want it as an imbuement skill is because I can make modifiers like. -5 to auto detonate on a predetermined trigger (like when he attacks me, when he runs away, or something similar) and a -5 for "enhanced" charges. Dealing 2 crushing explosion damage. Anyway. All this being magical power modified, and the dots glow, enhanced dots glow a different color etc. I would think its imbuement lvl 3. At least lvl 2. Also some sort of unusual background type advantage if not made an imbuement skill. What does everybody think about it? Anything that i missed, or should not do because of breakage etc? |
|
|
|
| Tags |
| imbuements, magic, magic as powers, powers, skills |
|
|