TL11^ Smart Shuriken - Awesome but Not?
I was scrolling through the Ultra-Tech book and found that although I've skimmed it about four times, I still find things I haven't noticed. Today I found the Smart Shuriken which is pretty awesome. It's a sharp shuriken with contragrav drives to go at a blistering Move 96 through the air, ramming its target!
The problem is that although it's extremely long-range and can attack targets around corners, it's actually less damaging than an ordinary shuriken!
Low-tech shurikens do thr-1 cutting, meaning 1d-2 with a ST 11 warrior--Smart shurikens do (1x96/100 = 0.96) 1d damage, but halved do to collision rules.
I think my math may be wrong or the shurikens are wrong. Something here doesn't add up.
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