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#1921 | |||
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Join Date: Dec 2006
Location: Houston
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There are also GCA GCS for software to build a character. Quote:
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Nymdok |
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#1922 | |
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Join Date: May 2006
Location: Seattle, Washington
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The much larger bulk of the RPG audience simply isn't interested in the sorts of things we on average like to do. (First of all, simply by virtue of the math, there are probably 3x as many players as there are GMs.) And for whatever it's worth, I think GURPS tends to attract people like us a lot more, precisely because it's more cookbook than ready-to-eat meal. But that means a more limited default audience. GURPS starts the round with a major handicap.
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Natural Encyclopedia: 660 GURPS bestiary entries It Came from the Forums: A Community Bestiary with 160 entries (last updated 2009...someday I will revisit.) |
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#1923 |
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Join Date: Oct 2014
Location: Chicagoland
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I like toolkit RPGs, and GURPS is the only one left that I enjoy that still gets significant support. So, that says a lot to me about what the wider RPG audience is like. I share the hope that the Dungeon Fantasy RPG is a step in the right direction.
(BTW, I'm shocked and saddened that GURPS PDF releases only sell a few hundred copies these days. They're so well-written and thorough, it's a shame they don't have a wider audience.) As far as people having shelves full of OtherGames' product, the only thing I can add is that I know a lot of folks who really, really like having physical objects to collect. PDFs are great, but they also want to buy a real book, the higher-quality the better. I'm talking about the collector type of RPG enthusiast, here. I don't know how big of a piece of the puzzle that is, but I thought I'd mention it.
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GMing Since 1982. Last edited by GM Joe; 09-30-2016 at 09:53 AM. |
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#1924 | |
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Join Date: Aug 2009
Location: Poland
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But I know GURPS and praise be onto people who solved the EU shipping costs problem and onto the ones who introduced the shipping discount stretch goals, I was able to afford the boxed set now! (Btw., isnt' it $15 off already? The project description still says $10).
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My irregular blog: d8 hit location table |
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#1925 | |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Lets face it, 7th Sea and V20 and Scion aren't attraction half-million or million dollar kickstarters because their rules are unbelievably better than the other options - they're attracting it because of the gameworlds that those game rules live in (and, to some extent, the fond memories they bring back).
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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#1926 |
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Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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And it killed them. I've talked with people who were working at TSR at that time, and they said supporting half a dozen worlds with releases monthly or bimonthly split their focus way too finely. It was great for consumers, but ultimately it was one reason they didn't have any reserves when Random House dumped all the novels.
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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#1927 | |
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Join Date: Dec 2012
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SEALs just needs an assumption that the PCs are super badass and have a powerful government behind them. Wild West just needs horses and lower tech guns/armor and you got that game (minimal stripping of templates). Space Opera is the hardest in that you need Psi Powers and Space Ships, but I just took stats right out of Basic and made my own Powers and I'm going to run that campaign in a few weeks. A personal reason why I didn't bother with the pyramids is that they only had a few sections that appealed to me. In effect, why spend the same price as a fully 32 page source book (A1 or A2) to get 6 pages of support? Back to DF: I guess I'm in the minority of posters who now makes more money and spends more money on game materials. I love that there is physical copies of the DF books. I can finally spread a quality looking product vs a janky binder filled with printed PDFs around the table. I hope now that my players will read the rules instead of asking me what something does. |
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#1928 | |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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I think the "box set" idea, simplifying and streamlining the toolkit rulebook, is a huge step in the right direction for that kind of support. However, I also think that this misfires somewhat unless you can take it past genre and into gameworlds, because that's what attracts the truly rabid fans.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. Last edited by ericbsmith; 09-30-2016 at 09:24 AM. |
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#1929 | |
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Join Date: May 2006
Location: Seattle, Washington
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Natural Encyclopedia: 660 GURPS bestiary entries It Came from the Forums: A Community Bestiary with 160 entries (last updated 2009...someday I will revisit.) |
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#1930 | |
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Join Date: May 2006
Location: Seattle, Washington
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And the Infinite Worlds is your boilerplate GURPS setting. It deserves extra love. I'd enjoy seeing a Transhuman Space explosion but the setting, while brilliant and rich, is not sufficiently typical of a sci-fi/space genre to get everyone's jimmies dancing.
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Natural Encyclopedia: 660 GURPS bestiary entries It Came from the Forums: A Community Bestiary with 160 entries (last updated 2009...someday I will revisit.) |
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| Tags |
| dungeon fantasy, fantasy |
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