Quote:
Originally Posted by DanHoward
My group had problems with this due to perceived unfairness. Archers and mages want to have all the benefits of melee fighters with none of the hazards. If an archer or mage wants to have as many attacks as a melee fighter and do the same damage as a melee fighter then they should get up close and take the same risks as a melee fighter.
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Even under RAW Archers and Mages can have as many attacks as a melee fighter. It's just a lot more expensive, often does less damage, and occasionally requires Advantages that are not be available in straight DF*.
* Compartmentalized Mind for the Caster templates.