|
|
|
|
|
#1 | |
|
Join Date: Jan 2006
Location: Central Europe
|
Quote:
__________________
"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature Last edited by Polydamas; 06-09-2016 at 09:48 AM. |
|
|
|
|
|
|
#2 | |
|
Join Date: Jun 2013
|
I'll preface this by noting you might want to pick up the armor design Pyramid articles, which take a slightly different approach (and have more materials) from Low Tech. "Low Tech Armor Design" is in Pyramid #3/52, while "Cutting Edge Armor Design" (for TL 6-9 armors) is in Pyramid #3/85.
Quote:
*CW is Construction Weight, CC is Construction Cost; these are modifiers that the article uses to determine an armor's weigh and cost. That's really quite generous. The values in LT are meant to be fairly realistic representation of the difficulty of making (and thus the rarity of) such pieces. Your prices are still high enough that better base designs (upgrading from brigandine to plate, for example) are preferable to using the lesser design and tacking on weight reductions. |
|
|
|
|
|
|
#3 | |
|
Join Date: Jun 2016
Location: Pisa, Tuscany, Italy
|
Quote:
|
|
|
|
|
|
|
#4 |
|
Join Date: Jun 2013
|
Yeah, "Low Tech Armor Design" (LTAD) has armor increasing completely linearly with weight, while the actual armors in Low Tech (LT) functionally get a "free" +1 to DR (I believe to account for deflection). The armors tend to be a bit off from each other, but in a proportional manner - if low DR armor is heavier in one system, the higher DR version will typically be lighter in that same system. For example, DR 3 plate for the Torso is 8 lb in LT and 10 lb in LTAD, while DR 9 plate for the same is 32 lb in LT and 30 lb in LTAD. This isn't always the case - note that LTAD reverses the trend for mail, for example (LT mail is 12, 15, and 18 lb for DR 3*, 4*, and 5*, respectively; LTAD mail made of good iron is 11.34 lb, 15.12 lb, and 18.9 lb, respectively). You typically hover around the same weight for a given amount of DR, although you'll want to swap the CW's for Scale and Segmented Plate.
|
|
|
|
|
|
#5 |
|
Join Date: Mar 2005
Location: Maitland, NSW, Australia
|
Partially for deflection and partially for the underpadding. The padding isn't worth DR 1 but it isn't 0 either. Realistically, the protective capacity doesn't increase linearly with thickness. There is a graph near the end of Williams' book but I don't have a page reference right now. Doubling the thickness increases resistance to penetration by a lot more than double.
__________________
Compact Castles gives the gamer an instant portfolio of genuine, real-world castle floorplans to use in any historical, low-tech, or fantasy game setting. Last edited by DanHoward; 06-09-2016 at 05:18 PM. |
|
|
|
|
|
#6 |
|
Join Date: Feb 2005
Location: Berkeley, CA
|
That would be measuring energy to penetrate, and GURPS damage isn't linear in energy. It's actually a tautology that DR for steel is linear in thickness, because damage is defined in terms of penetration of steel.
|
|
|
|
![]() |
| Tags |
| combat, low tech, low tech armor |
|
|