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Old 05-26-2016, 04:11 PM   #1
Onkl
 
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Join Date: Oct 2009
Location: Salodurum, Confoederatio Helvetica
Default [DF] Monster classes & recognition

Hi guys

According to DFM1:4 there are the following monster classes:

• Animal (Giant if huge, Dire if mutant; all are affected by Animal Handling and Animal spells)
• Construct (entirely incorruptible)
• Demon (evil, and subject to the Banish spell)
• Divine Servitor (treat as demons, but not necessarily evil)
• Elder Thing (insane, and not vulnerable to Banish)
• Elemental (affected by Banish and Control Elemental)
• Faerie
• Hybrid (as Animal, but requires a special subset of Animal spells)
• Mundane (has vital areas)
• Plant (affected by Plant spells)
• Slime (diffuse, and immune to most Animal and Plant spells)
• Undead (can be turned with True Faith).

I've tried to link these classes to skills, using the rules presented on DF2:9 (Recognition) and DFM2:19 (Know your goo):

• Animal --> Naturalist
• Construct --> Thaumathology
• Demon --> Hidden Lore (Demons)
• Divine Servitor --> Hidden Lore (Divine Servitors)
• Elder Thing --> Occultism
• Elemental --> Hidden Lore (Elementals)
• Faerie --> Hidden Lore (Fairy Folk)
• Hybrid --> Naturalist
• Mundane --> Heraldry
• Plant --> Naturalist
• Slime --> Naturalist
• Undead --> Hidden Lore (Undead)

The following questions came up:

1) Do you agree on how I linked the skills to classes?
2) What skills do you allow for the tasks described under DF2:9 in your game?
3) How do the Holy Warriors' Physiology / Psychology skills fit into this system? I assume that monster type is not equal to monster class but a special subset of a class, eg. Physiology (Skeleton) instead of Physiology (Undead), is that correct?
4) Where does Hidden Lore (Elder Things) fit or how does it differ from the knowledge gained from the Occultism skill? Found HD (Elder Things) on DFM2:19 under Gooey Themes.
5) Do you allow the Survival skill to recognize monsters if they fit the speciality. Eg. Survival (Swampland) to identify an Alligator?

Cheers!

Onkl

Last edited by Onkl; 05-26-2016 at 04:23 PM.
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classes, dungeon fantasy, monster classes, recognition


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