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Old 02-23-2016, 07:38 AM   #1
Bazial
 
Join Date: Feb 2016
Default Another RPM Specialization Thread

I've been kicking around with RPM (and Pyramid: Laws of Magic) and still trying to wrap my head around all the subtleties of the system. An idea sprung to my head, but it could very well be half-baked, so I'm looking for input!

Basically, there would be a range of different traditions in RPM in this world, and each would have its own limitations relating to the path skills. Each would have a specialization of Thaumatology (or similar spell) associated with it. Examples (with names pulled out of the air):

Thaumatology (Scrolls of K'Em): No greater effects on Body; no access to Crossroads or Undead.

Thaumatology (Vecian Necromancy): No greater effects on Matter; no access to Chance.

etc. etc.

A caster that has Thaum skills which allow him to access to Paths or effects barred by another skill, he can in effect use his lowest skill as the casting skill for a ritual if it involves both. For example, a caster with Thaum (Scrolls of K'Em)-16 and Thaum (Vecian Necromancy)-14 could potentionally cast a spell involving a greater effect on Matter and an Undead effect, but he would be casting it at his lowest skills (i.e. Vecian Necromancy).

Is this an approach that could make sense at all, or is there a better way to do this?
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ritual path magic, rpm


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