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#1 |
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Join Date: Nov 2009
Location: GMT-5
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One problem with using the Lockpicking skill (even if TK-based) is that you are limited by the skill's required time. Though the OP doesn't explicitly say, the impression I get is that the desired ability is one that can unlock a lock in a few seconds at most.
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#2 | |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Quote:
Telekinesis 2 (One Task, Lockpicking, -40%; Reduced Time 6, +120%) [18] Lockpicking requires one minute per attempt so six levels of Reduced Time make that a free action. If you want to make sure you can do this even if you can't see the lock, add "Work by Touch (TK Lockpicking) (H) Skill+0 [6], increasing cost to 24 points.
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#3 | |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Quote:
Skill Adaptation (Electronics Operation (Security) defaults to Lockpicking-5 for the purpose of circumventing Electronic Locks) [1] And maybe add "Reliable 5 (Accessibility, Electronic locks only, -20%), +20%" so you roll at IQ to pick either lock type.
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| Tags |
| ability, power ability |
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