Watch out, magic-wielders! There's a newcomer on the spell-casting block . . . the power of
sorcery!
With
GURPS Thaumatology: Sorcery -- written by
GURPS guru Jason "PK" Levine -- magic is treated as a
power, with spells built as advantages. Not only can you build any spell you can imagine using the existing
GURPS framework (it comes with 50 ready-to-use spells inspired by
GURPS Magic), but you can also use sorcery to cast improvisational cantrips as needed.
Entirely self-contained,
Sorcery also comes with an enchantment system, plus GM and player advice and -- for tinkerers and the curious -- "under the hood" details for why certain decisions were made for this system.
Quick, easy, balanced,
fun --
GURPS Thaumatology: Sorcery is a great optional magic system that provides you with as much power and possibilities as your heroes can handle. Download it now from
Warehouse 23!