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Old 07-14-2015, 12:24 PM   #1
Nexahs
 
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Join Date: Dec 2014
Location: Seattle, WA
Default Death Spell conversion to RPM

This is my first attempt at converting a vanilla Magic spell to an RPM ritual, so any comments would be hugely helpful. (I also posted this in another thread several days ago but that thread seems to have considerably slowed down.) It's based on Abominable Alteration from GURPS Death Spells.

Cardiomegaly
Spell Effects: Greater Transform Body
Inherent Modifiers: Affliction, Heart Attack + Damage, Internal Crushing (No Knockback)
Greater Effects: 1 (x3)

This ritual transforms the heart of the subject into the heart of an elephant, causing massive internal damage and typically killing the victim due to the organ's inability to pump blood quickly enough.

Typical Casting: Greater Transform Body (8) + Affliction, Heart Attack (60) + Damage, Internal Crushing 2d (No Knockback, -10%; No Blunt Trauma, -20%) (4) + Range, 10 yards (4) + Subject Weight, 300 lbs. (3). 237 energy (79 x 3)

Obviously this is a hugely powerful spell but it seems really expensive compared to the standard magic equivalent (11 energy per Death Spells), am I doing something wrong or is it just harder to outright kill somebody with RPM?
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