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#1 |
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Join Date: Jan 2011
Location: alocal
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Hail, o Hivemind!
I come to you for help. I'm preparing a medieval Monster Hunters mini-campaign, and one of my players is making a witch character. Now, the problem is he wants to have a spell that grants his character Compartmentalized Mind. What he wants to do is use his "normal" mental compartment for spellcasting, while having the other compartment control his body to attack and do stuff. To me it sounds like using magic to become better at magic because he's eliminating the "opportunity cost" of executing other actions. What do you think? Does it really violate the "magic can't make you better at magic" rule or am I being to fussy about this? Thank you in advance for the input! :) |
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| Tags |
| magic, ritual path magic, rpm |
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