Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 06-28-2015, 06:48 PM   #1
Grey Goblin
 
Join Date: Aug 2008
Default Just another blah question

How would a 'Sense of Duty' be valued for an adventurer's modest hometown (i.e. hamlet-sized)? I assume a small settlement counts as a Large group (-10) but since an adventurer is usually...well...adventuring, and thus not at home, would the value reduced? What are your thoughts?

BTW, thanks for the replies. This is THE best gaming forum for responsive and intelligent members, IMHO.
Grey Goblin is offline   Reply With Quote
Old 06-28-2015, 06:54 PM   #2
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: Just another blah question

Usually being away, and not having the people your Sense of Duty refers to, isn't an extra limitation or restriction on Sense of Duty; it's part of the definition. If the people were with you, they'd be Dependents instead. So you use the standard cost.

On one hand, the people toward whom you have Sense of Duty are somewhere (relatively) safe, and not out facing peril with you. That makes the disadvantage less. On the other, if they are in desperate need, you MUST go to their aid, or send help, even if they're far away. That makes the disadvantage greater.
__________________
Bill Stoddard

I don't think we're in Oz any more.
whswhs is offline   Reply With Quote
Old 06-29-2015, 09:38 AM   #3
jason taylor
 
jason taylor's Avatar
 
Join Date: Aug 2005
Location: Portland, Oregon
Default Re: Just another blah question

Quote:
Originally Posted by whswhs View Post
Usually being away, and not having the people your Sense of Duty refers to, isn't an extra limitation or restriction on Sense of Duty; it's part of the definition. If the people were with you, they'd be Dependents instead. So you use the standard cost.

On one hand, the people toward whom you have Sense of Duty are somewhere (relatively) safe, and not out facing peril with you. That makes the disadvantage less. On the other, if they are in desperate need, you MUST go to their aid, or send help, even if they're far away. That makes the disadvantage greater.
What if your SoD includes not embarrassing your hometown? That is probably closer to CoH but still.

Or you could have left your hometown for a specific reason that benefits your hometown. For instance you are an emmisary, or engaged in some collective economic enterprise. Or something.

Suppose for instance, you are a Komarran lawyer representing the rights of a given dome at Vorbarra Sultana?
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison
jason taylor is offline   Reply With Quote
Old 06-29-2015, 09:44 AM   #4
Mailanka
 
Mailanka's Avatar
 
Join Date: Dec 2006
Location: Eindhoven, the Netherlands
Default Re: Just another blah question

I personally would price it at -5. -10 tends to show up more as "To one's nation," and a small hamlet might have 50 or so people, and that's verging more on "extended family."

Edge case, though. I can see the argument for -10.
__________________
My Blog: Mailanka's Musing. Currently Playing: Psi-Wars, a step-by-step exploration of building your own Space Opera setting, inspired by Star Wars.
Mailanka is offline   Reply With Quote
Old 06-29-2015, 12:45 PM   #5
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: Just another blah question

Quote:
Originally Posted by Mailanka View Post
I personally would price it at -5. -10 tends to show up more as "To one's nation," and a small hamlet might have 50 or so people, and that's verging more on "extended family."

Edge case, though. I can see the argument for -10.
I hadn't thought about the "hamlet" part. There has to be some boundary between "small" and "large," but any boundary is going to seem arbitrary. Surely, though, if you know the face and name of essentially everyone in your hometown, that's "small."
__________________
Bill Stoddard

I don't think we're in Oz any more.
whswhs is offline   Reply With Quote
Old 06-29-2015, 12:22 AM   #6
Captain Joy
 
Captain Joy's Avatar
 
Join Date: Nov 2006
Location: Heartland, U.S.A.
Default Re: Just another blah question

Quote:
Originally Posted by Grey Goblin View Post
How would a 'Sense of Duty' be valued for an adventurer's modest hometown (i.e. hamlet-sized)? I assume a small settlement counts as a Large group (-10) but since an adventurer is usually...well...adventuring, and thus not at home, would the value reduced? What are your thoughts?
If your GM allows this Sense of Duty at a -10 cost, expect to spend time and resources in the active pursuit of your hometown's welfare commensurate with a -10 disadvantage. If ensuring the town's welfare won't require much effort from you, your GM should adjust the cost or forbid it entirely (e.g. if that town won't be a meaningful part of the campaign).
Captain Joy is offline   Reply With Quote
Old 06-29-2015, 12:35 AM   #7
Purple Haze
 
Join Date: Jul 2006
Default Re: Just another blah question

If you have a sense of duty to something you should be constantly aware of its welfare, "away adventuring" can not be very far or for very long.
Purple Haze is offline   Reply With Quote
Old 06-29-2015, 09:07 AM   #8
malloyd
 
Join Date: Jun 2006
Default Re: Just another blah question

Quote:
Originally Posted by Purple Haze View Post
If you have a sense of duty to something you should be constantly aware of its welfare, "away adventuring" can not be very far or for very long.
You could be, as long as the reason you were far away adventuring is because of something the town needed done.

If you haven't done anything for whatever you have a Sense of Duty toward recently, you should be actively looking for opportunities to be of service, which in the case of your home village probably should force you to go home to check. But if you are engaged in a quest the town sent you on, and really are putting most of your effort into it, you don't really need to check in every couple days too.

Mind you if you do hear the Evil Overlord(TM) has razed the town and enslaved the few survivors, you should still feel horribly guilty and drop what you are doing and rescue any of them you can, but you weren't violating the terms of you disadvantage to the point the GM needs to dock you xp too.
__________________
--
MA Lloyd
malloyd is offline   Reply With Quote
Old 06-29-2015, 01:02 PM   #9
David Johnston2
 
Join Date: Dec 2007
Default Re: Just another blah question

Quote:
Originally Posted by Grey Goblin View Post
How would a 'Sense of Duty' be valued for an adventurer's modest hometown (i.e. hamlet-sized)? I assume a small settlement counts as a Large group (-10) but since an adventurer is usually...well...adventuring, and thus not at home, would the value reduced? What are your thoughts?

BTW, thanks for the replies. This is THE best gaming forum for responsive and intelligent members, IMHO.
Having a sense of duty to your home town means not leaving it except in pursuit of something that will help it.
David Johnston2 is offline   Reply With Quote
Old 06-29-2015, 10:01 PM   #10
jeff_wilson
Computer Scientist
 
jeff_wilson's Avatar
 
Join Date: Aug 2004
Location: Dallas, Texas
Default Re: Just another blah question

Quote:
Originally Posted by David Johnston2 View Post
Having a sense of duty to your home town means not leaving it except in pursuit of something that will help it.
Sometimes it's you being gone that helps it, like leaving to prevent suspicion for a crime from falling on other townsfolk, or to help fulfill a troop levy, or so you wont infect them with your lycanthropy.
__________________
.
Reposed playtest leader.

The Campaigns of William Stoddard
jeff_wilson is offline   Reply With Quote
Reply

Tags
sense of duty


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:53 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.