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Old 06-08-2015, 07:37 AM   #1
Kerdied
 
Join Date: Nov 2012
Location: Rio de Janeiro, Brazil
Default Skills of Military Police and Security Forces

Greetings!

I'm creating a fictional national guard base near a fictional city and I'm trying to guess the skills of a typical National Guard Military Police (Army NG) or Air National Guard Security Force Trooper (Air NG).

In GURPS Special Ops, it lists the minimum skill levels of enlisted who done their Enlisted Basic Trainings (some skills at 8 and some at 10), Officer Training (same as enlisted plus Administration and Leadership at a minimum skill of 12) and Advanced Individual Traning (all relevant skills of the job at a minimum of 10). It also says that a Green Reserve Unit (which I think is a good level for the part-time reservists who forms the bulk of the NG) has all military skills at -3 (-2 for Green, -1 for Reserve).

The point is: which skills would be part of Army MP and and Air Force SF military training? And which levels? Assuming that the ordinary MP or SF Trooper and Officer?

My first guess was, assuming ST 10, DX 10, IQ 10 and HT 10:

Air Force Security Forces
Enlisted Basic Training:
Electronics Operation (Communications) 8, First Aid 8, Guns (Rifle) 8, Professional Skill: (Aviator) 8 and Savoir-Faire (Military) 8.

Officer Training
Same as Enlisted plus Administration 12 and Leadership 12

Security Forces Training
Brawling 10, Driving (Automobile) 10, Guns (Light Machine Gun) 10, Guns (Grenade Launcher) 10, Guns (Pistol) 10, Guns (Shotgun) 10, Law (Military) 10, Shield (Shield) 10, Shortsword 10, Throwing 10, and Writting 10. Raises Guns (Rifle) to 10.

Army Military Police
Enlisted Basic Training:
Brawling 8, Electronics Operations (Communications) 8, First Aid 8, Guns (Light Anti Armor Weapon) 8, Guns (Light Machine Guns) 10, Guns (Rifle) 10, NBC Suit 8, Savoir-Faire (Military) 10, Soldier 10, Spear 8 and Throwing 8

Officer Training
Same as Enlisted plus Administration 12 and Leadership 12

Military Police Training
Driving (Automobile) 10, Guns (Pistol) 10, Guns (Grenade Launcher) 10, Guns (Shotgun) 10, Law (Military) 10, Shield (Shield) 10, Shortsword 10 and Writting 10. Raises Brawling and Throwing to 10.


In both, apply a -3 to all skills because of Green Experience (-2) and Reserve Training (-1).

Any suggestions?
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