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#1 |
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Join Date: Aug 2014
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My friend is running a game some what based off of breaking bad. Modern day crime game. I wanted my character to have a contact not unlike Saul Goodmen, he is the guy that know a guy. If my character needed to get his hands on some guns in a not strictly speaking legal fashion, he calls his friend, his friends gets him in touch with an arms dealer. What advantage would this be, how would I stat it, and how much would it cost?
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#2 |
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Join Date: Nov 2006
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Check out RPK's Friend of a Friend modifier. I have it from him that you could apply the same modifier to contacts of a contact... so you could make the Saul-like character an ally or a contact and then buy additional contacts with FoaF on them. I think this is what you want.
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I use most of Pee Kitty's house rules as posted on his MyGURPS website. My write-ups will reflect this. |
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#3 | |
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Join Date: Sep 2006
Location: Seoul, Korea
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#4 |
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Join Date: Nov 2006
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That is brilliant! Thanks for adding that idea to my toolkit.
__________________
I use most of Pee Kitty's house rules as posted on his MyGURPS website. My write-ups will reflect this. |
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#5 | |
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Join Date: Dec 2006
Location: Meifumado
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! |
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#6 |
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Join Date: May 2005
Location: Lynn, MA
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Contacts are ridiculously overpriced for what you get... you're usually better off buying an Ally that stays out of the action.
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#7 | |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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#8 |
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Join Date: Dec 2007
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#9 | |
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Join Date: May 2005
Location: Lynn, MA
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"Stays out of the action" is probably a significant limitation as well, akin to "Fixed Location" and the like. More importantly it feel like a better match for the value. Contacts are just over priced for the benefit. |
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#10 |
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Join Date: Aug 2014
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Thank you all for your help. Just one more question how much would it cost to have an arms dealer as a contact or as an ally?Some one who can sell guns to my character or the group.
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| Tags |
| contact, contacts |
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