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#31 | ||
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Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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So, yeah, the rules for this sort of thing already mostly exist. There's probably a good Pyramid article or two expanding Social Engineering's treatment of various kinds of social conflicts in the context of B&C. The important thing, I think, is to keep the focus on the individuals involved rather than treating organizations as autonomous entities, much as, in Mass Combat, the mass of troops provides a set of costs and capabilities, but ultimately it comes down to individual leaders contesting strategies.
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
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#32 |
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Join Date: Jan 2015
Location: Madrid, Spain
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After "City Stats" and "Boardroom and Curia"......
It's time for GURPS Interactive History! http://www.sjgames.com/pyramid/sample.html?id=1705 Maybe not a supplement, but what about a Pyramid issue? :)
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"Imagination is more important than knowledge" Albert Einstein |
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#33 |
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Custom User Title
Join Date: Oct 2007
Location: Indianapolis, IN
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Does Mass Combat, Social Engineering, City Stats, and Boardroom and Curia handle differences in tech level between entities? Wealth adjustment? Lavish accommodations at TL so are not the same as TL 3. High tech used to overawe the natives, disparity in firepower/overwhelming numbers even with blasters taken into account...
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Joseph Paul |
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#34 | |
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Join Date: May 2008
Location: CA
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#35 | |||
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Join Date: Jan 2005
Location: Gothenburg, Sweden
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius Author of Winged Folk. The GURPS Discord. Drop by and say hi! |
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#36 | |
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Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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__________________
I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
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#37 | |
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Join Date: Sep 2006
Location: Seoul, Korea
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In the mean time, you look up XYZ Corp's data and see based on their wealth level and CR that their facility would have CCTV and rent-a-cops, plus their black research team is doing something with robots, so... killer robots is the surprise twist in the adventure and Bob's your uncle. |
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#38 |
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Join Date: Dec 2007
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<wince> I don't like the "Zeroed" bit. It's going to encourage further misunderstanding of Zeroed with the words "At least initially". A Zeroed organization at the least should be able to persistently keep itself out of the mass media and remain unacknowledged by non-covert law enforcement.
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#39 |
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Join Date: Sep 2004
Location: Oldenburg, Germany
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...you know, this would have been very useful a few months ago before I started with the "nation building" aspect of my Cold Frontier campaign.
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GURPS Repository • Sunken Castles, Evil Poodles - translating German folk tales into English! |
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