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Old 02-12-2015, 05:59 AM   #1
Phantasm
 
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Join Date: Jun 2006
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Default [Supers/Ultra-Tech] Reflex Bodysuit Superhero/Villain Uniforms?

This matter is related to/inspired by my Marvel Reboot project, but is generic enough to consider the effects in other similar worlds, including IST.

Here's the situation: There is an organization out in the game world that is able to produce advanced ballistic fabrics, with properties equal to what Ultra-Tech calls "TL9 Reflex" armor (most superhero/villain uniforms will be based off the Reflex Suit, flexible DR 12 vs piercing/cutting, DR 4 against all other attacks). This organization can be a public corporation (ala Stark Industries), a private research firm (ala STAR Labs), a government agency (ala SHIELD, Checkmate), or maybe just a super with the ability to create and manipulate fabrics who decided to open a costume store; any of these can work; the source really doesn't matter overall if everyone in the supers game has access to it.

This will protect the super against the usual street thugs, of course, as it renders all but the most powerful pistol and SMG rounds nearly ineffective and can absorb punches from the most common thugs. Even against M-16/AK-74 style rifles/carbines, it'll reduce a the average damage (14 for 4d, 17 for 5d) to the 2-5 range. Still, those guns and regular ammo are easy to come by, and I expect that the common criminal won't have access to AP rounds or lasers.

But what are some of the less obvious effects of having reflex armor uniforms out there for the super-set, or even introducing them to a standard TL8 setting?



* In my Marvel Reboot project, I was going to have AIM, the organization whose whole schtick is advanced technology, produce this for places like the costume shops, sporting goods outfitters (hunters would appreciate the armor if another hunter shoots at them by accident), the police, and the major governments, with the latter getting the thicker tactical vest armor for SWAT teams and soldiers.
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The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting
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armor, supers, ultra-tech, ultra-tech armor, ultratech


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