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#1 |
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Join Date: Aug 2004
Location: Western MA
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Hey all! I'm a long time fan of GURPS who finally is running a GURPS game <Transhuman Space even!>. A question about Vision rolls - how many people use the Range table modifiers with it? It seems like it makes spotting things even moderately far away rather difficult.
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#2 | |
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Banned
Join Date: Aug 2004
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#3 |
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Join Date: Jun 2005
Location: Lawrence, KS
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#4 | |
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Banned
Join Date: Aug 2004
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*"In Space: +2 if the object is silhouetted against a larger celestial body, +24 if silhouetted against deep space. Note that this is cumulative with the plain sight modifier." Spaceships 1, page 44. **"Contrast provides +1 to +3 for moderate to high contrast between objects and background." Mysteries Page 47. |
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#5 |
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Join Date: Feb 2005
Location: Berkeley, CA
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A standard Snellen eye chart has, for the 20/20 row, letters that are 5 minutes of arc, or about 1/700 of the range. That corresponds to a -17 to perception. It is, however, very high contrast. It should not get Silhouetted, however -- that only applies to a bright object against a black background, not a dark object against a bright background.
Silhouette against space is more extreme. Mars is fairly easily visible to the naked eye, and is a 7,000 km object at anywhere from 60-400 million km, depending on orbital position. Counting +2 for spherical, that's anywhere from a -21 to a -26, and corresponds to an apparent magnitude ranging from -3 to +1.4. Given how apparent magnitude works in general (+5 per x10 range), we can estimate spotting penalties as -24 - 1.2*AM, so for an object at the edge of visual detection (magnitude 6) we get a -31. Note, however, that these limits are (a) essentially non-random for any given individual, and (b) completely uncorrelated with 'IQ'. The IQ/Perception part isn't the ability to see Mars -- it's the ability to know that that reddish dot is Mars. |
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#6 | |
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Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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__________________
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#7 | ||||||
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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#9 |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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That effect seems to be approximated naturally if handing Vision vs. Stealth as an honest-to-Kromm Quick Contest: since in a double failure, the winner is the one with a smaller absolute value of Margin of Failure, losing the roll effectively gives the enemy an advantage to see, but unlikely to be over an equivalent of 10 levels of bonuses except under the most unfavourable of circumstances.
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#10 | |
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Join Date: Feb 2007
Location: Everywhere that freedom rings
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Often I will just fiat a yes or a no. Sometimes a player will say they peak their head in to a room and want to know if they see Item X on a cluttered desk at the far side. I'll make a modifier depending on the size/distance at that point, but I have never gone by the range table.
__________________
"Do not be too moral. You may cheat yourself out of much life. Aim above morality. Be not simply good; be good for something." --Henry David Thoreau |
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