|
|
|
#11 | |
|
Join Date: Oct 2014
|
Quote:
So DX-based skills with /TL (Guns, but not Melee weapons) suffer from tech-level modifiers; but you are right - they never apply to something that is produced today, or was produced last year. |
|
|
|
|
|
|
#12 |
|
Banned
Join Date: Oct 2007
Location: Europe
|
So what does your TL table actually look like?
|
|
|
|
|
|
#13 | |
|
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
|
Quote:
They're designed to be as idiot proof as possible. That should count for something. Even when it doesn't, gun firing isn't really a TL skill itself. Knowing proper stance might be though. I would suggest that it's more about ubiquity than mere production. One could find nearly anything produced somewhere today.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
|
|
|
|
|
|
#14 |
|
Join Date: Jun 2006
Location: On the road again...
|
To be fair, GURPS TL5 seems to be "the English Colonial era, which is a step ahead of the Golden Age of Exploration but a step behind the classic Old West/Victorian era in technology." Yes, there are valid arguments for lumping the early part of the era in with TL4 and the later part with TL6, and there are also valid arguments for dividing things into multiple fine-grained TLs. Dates are fiddly things, after all. Overall, people (read: the designers) had to make a judgement call for the era.
We as players have to remember that GURPS is not a reality simulator. I find that people who claim, "GURPS gets X wrong" expect it to be one and fit their perceptions of reality.
__________________
"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
|
|
|
|
|
#15 | |
|
Join Date: Oct 2014
|
Quote:
|
|
|
|
|
|
|
#16 | |
|
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
|
Quote:
Actually, I would bet that no simple "outdated" gun can be harder to use than a "modern" one with default.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
|
|
|
|
|
|
#17 | |
|
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
|
Quote:
Everything else is subjective aesthetics.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
|
|
|
|
|
|
#18 | |
|
Join Date: Aug 2007
|
Quote:
Any number of factors from weight, recoil, bullet aerodynamics and so on can affect your ability to hit accurately. Since all factors are likely to change with a TL difference a penalty makes sense, and a -1 per TL is as low as you can get. |
|
|
|
|
|
|
#19 | |
|
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
|
Quote:
I'm sure two TL 7 guns can be far more different from each other than either may be to its TL 6/5 predecessor.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
|
|
|
|
|
|
#20 | |
|
Join Date: Jun 2005
Location: Lawrence, KS
|
Quote:
(b) GURPS is an Americacentric game; here in the USA World War II took place in "the forties." (c) A lot of key inventions of TL7 either originate in or came into general use during WWII: radar, computers, nuclear fission, rocketry. The war had a technological forcing effect. Bill Stoddard |
|
|
|
|
![]() |
| Tags |
| 18th century, industrial, tech levels, tl 4, tl 5 |
|
|