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#11 |
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Join Date: Feb 2005
Location: Berkeley, CA
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They also have more total income, and in any case, GURPS 'cost of living' is not the same thing as real-world cost of living; instead, it's real living expenses plus upkeep of position. Which, for societies that actually have such a concept, basically amounts to "continually prove that you're wealthy enough for the status you claim". Which means "spend enough that if you weren't wealthy enough, you'd be hurting", plus a healthy chunk of "keeping up with the Joneses". Both numbers are essentially a fraction of your total disposable income.
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#12 | |
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Join Date: Dec 2007
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Not the issue. As a percentage, the minimum people have to spend to get buy is a smaller proportion of the whole for TL 8 than for TL 3.
Quote:
Last edited by David Johnston2; 06-28-2014 at 12:28 AM. |
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#13 |
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Banned
Join Date: Oct 2007
Location: Europe
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In Sagatafl I'll be using Tech Level-based Lifestyles, each Lifestyle "matched" to a particular Social Status level, so basically the same as what you're suggesting.
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#14 |
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Join Date: Feb 2005
Location: Berkeley, CA
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Sure, but even if we think that percentage of income spent on upkeep is actually lower at higher tech (as opposed to just cultural and different in form; when Larry Ellison spends a hundred million dollars on World Cup racing, that's CoL), it's still not totally independent of TL.
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#15 | |
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Join Date: Dec 2007
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Quote:
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#16 | |
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Join Date: Feb 2005
Location: Berkeley, CA
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Quote:
This is by definition false. |
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#17 |
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Join Date: Dec 2007
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#18 |
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Join Date: Aug 2007
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Historically, as sources of Status other than Wealth dry up over time, Status becomes _more_ Wealth dependent.
__________________
Fred Brackin |
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#19 | |
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Banned
Join Date: Oct 2007
Location: Europe
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Quote:
It seems to me that in GURPS, Status is very much derived from the level of material wealth that you personally display (the whole Cost of Living thing), including in some cases a small (or huge!) retinue of followers, although it does include subtler displays such as the size and quality of home and car/mount. |
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#20 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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(Or where else there were such high-Rank, high Status, yet Social Stigma positions.) |
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| Tags |
| status, status wealth, tech levels, wealth, wealth levels |
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