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Old 06-23-2014, 11:39 AM   #1
Pluribus
 
Join Date: Dec 2010
Default create object/duplicate on firearms

When I first read the description on "create object" I thought it would be great for low TL firearms that take a long time to reload. Instead of spending fifteen seconds reloading you could just make a new loaded gun in two seconds.

Trouble is, it says that the object must stay in contact with a living thing or it disappears. You can, for example, give a created sword to someone, or try to pass off fake money. However, just the act of tossing a created coin in the air is enough time for it to disappear. So I figured that a fired bullet would just disappear when it left the gun.

The next spell, Duplicate, is exactly like Create Object, except you don't have to know how to build something yourself if you have an example on hand. Thing is, then the Duplicate spell talks specifically about making a gun, but doesn't say anything about limitations of using one. So, does that mean guns are viable? I'm sure a big reason it chose a gun is because it's a complex object, but you'd think they'd have something to say about it being nearly nonfunctional if that were the case (though there is a high cost option to make it permanent).

So, I'm going to rule that the time between firing and hitting another person is not enough for the bullet to disappear. At least at the relatively short ranges of old firearms. Advanced sniper rifles may have trouble though.

Has anyone seen errata on this? Or have interesting opinions?
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create object, duplicate, firearms, guns, magic


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