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#41 | |
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Join Date: Aug 2007
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Oh, and I think you meant MH4, not MH3. |
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#42 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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#43 |
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Join Date: Aug 2007
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#44 |
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Join Date: Nov 2011
Location: South Dakota, USA
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Are they?
Honest question; especially as I try to get a better handle on the 4e rules, I just can't tell for sure. An ally is an NPC that (unless you take certain modifiers) is "friendly" to the PC. They may be able to do things you can't but that doesn't mean they can do everything.
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My GURPS Fourth Edition library consists of Basic Set: Characters, Basic Set: Campaigns, Martial Arts, Powers, Powers: Enhanced Senses, Power-Ups 1: Imbuements, Power-Ups 2: Perks, Power-Ups 3: Talents, Power-Ups 4: Enhancements, Power-Ups 6: Quirks, Power-Ups 8: Limitations, Powers, Social Engineering, Supers, Template Toolkit 1: Characters, Template Toolkit 2: Races, one issue of Pyramid (3/83) a.k.a. Alternate GURPS IV, GURPS Classic Rogues, and GURPS Classic Warriors. Most of which was provided through the generosity of others. Thanks! :) |
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#45 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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#46 |
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Join Date: Aug 2007
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Some of it may depend on the power level of the game. Figuring Allies on a percentage of the PCs point value but only charging a fixed price for them could well be a mistake.
A 100 pt PC can have a 100pt Ally all the time for 20pts and it might or might not be worth it. For a 200pt PC to have a 200 pt Ally for 20 pts is more than twice as good. It might be 4 times as good. However, after you fixed Allies, re-pricing Contacts as Limitation on Ally (say, "information and minor aid only") might be a good idea.
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Fred Brackin |
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#47 | |
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Join Date: Sep 2004
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On the other hand it is another nPC with its own action economy that can for x points effectively double a characters value if you control an ally worth your points. |
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#48 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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#49 |
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Join Date: Aug 2004
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Yeah, I've had occasion to think so. They certainly can make Contacts look overpriced in comparison. The percentage rule for them is the culprit (MO), but if you kept it, you might be able to use a similar mechanic for pricing Contacts to lessen the discrepancies.
Last edited by Not another shrubbery; 06-21-2014 at 01:30 PM. |
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#50 | ||
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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