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#1 |
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Join Date: May 2013
Location: Ellicott City, MD
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I'm trying to model a Cyclic attack where additional hits "refresh" the duration with a now increased damage. So, instead of say, 1d/tick having 5 different stacks that run out at different times, it becomes one instance of 5d/tick.
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| Tags |
| affliction, cumulative, cyclic |
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