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Old 03-04-2014, 06:05 AM   #1
Anders
 
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Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Afflict Vow - consequences when broken

I want my witches to be able to inflict gesas - magical obligations. Examples might be "never eat dogmeat," or "never refuse a challenge to combat". It's easiest to treat them as Vows.

However, if the character breaks them, bad things happen. What happens should vary from gesa to gesa, but it could be as a mild case of the runs or as bad as "sickens and dies over three days". Is there a generic case to do this? Maybe afflict the punishment with a limitation "only if gesa is broken"? Or maybe as an alternative ability - if one is active the other one isn't?

Thoughts?
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