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#71 |
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Join Date: Jul 2008
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Force Posture Change doesn't say to use Grip ST, so I wouldn't think it matters even if you are doing it ST-based rather than using the DX/skill-based Technique.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#72 | |
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Join Date: Mar 2006
Location: Iceland*
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Because that seems... off. Edit: On p. 34, there is the rule that for all Techniques using one-hand to grapple reduces the ST used in Contests. I presume that this is a generic rule that when you roll your ST as part of a Contest called for by a Technique, you do as based on your Grip ST.
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Za uspiekh nashevo beznadiozhnovo diela! Last edited by Icelander; 01-21-2014 at 09:34 PM. |
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#73 | |
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Join Date: Jul 2008
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Quote:
No problem if you roll the skill rather than Trained ST, though.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#74 |
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Join Date: Mar 2006
Location: Iceland*
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That is a bit odd. What other Actions After a Grapple can one perform without limbs at full DX-based skill, according to the RAW?
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#75 | |||||
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Join Date: Mar 2006
Location: Iceland*
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The rules as written don't appear to address the issue of having an armed grapple on someone who is beyond your Reach otherwise. Perhaps the cleanest way would be to impose a penalty to Hands-Free Parries for every hex of Reach beyond that of your unarmed attacks. Either -1 or -2 per hex. I'd favour the latter. It seems fair that Hands-Free Parries would be at full skill only when you can use your whole body effectively to perform counters. Being limited to only those counters possible through an extended weapon used to grapple should limit your facility. Quote:
I'm not saying that it should be impossible to do it, but the sharp constraints on your freedom of movement and number of possible counters ought to impose a penalty, just like any other situation that restricts the defensive options available does. Quote:
Because high-skill fighters will have Parries that are usually massively higher than their Dodge, that's a huge difference in defensive effectiveness. Before TG, I interpreted some line in MA so that you could perform Hands-Free Parries with a grappling skill, not any unarmed one, and that it worked against grapples and strikes made by the grapplee both. In retrospect, there probably ought to have been a basic penalty to that roll, but with a cap of only a -4 penalty inflicted on the subject of your grapple, grappling (as opposed to locks and throws, which were great) was otherwise so ineffective that I didn't feel the need. Now, I'd probably allow Hands-Free Parries against strikes as well as grapples, but unless the strikes are made by the grappled limb or weapon, I'd impose a penalty. Probably -2 if you have his neck, head or torso grappled, -3 for Hands-Free Parrying a strike through a grapple on another limb. I'd also consider that all Active Defences made against attacks (whether strikes or grapples) on limbs or weapons you are currently using to grapple suffer a -2 penalty unless you are willing to let go. Quote:
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About equal in difficulty, but grappling their grappling arm has the advantage that the most effective defences against it require the opponent to let go of the grapple.
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Za uspiekh nashevo beznadiozhnovo diela! Last edited by Icelander; 01-22-2014 at 08:20 AM. |
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#76 |
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Join Date: Mar 2006
Location: Iceland*
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Now, where I was in the example, Sir Michael had established a grapple on the halberd Master Braelgar is using. He didn't go for a Bind Weapon, largely because in my campaign the player would have wanted to take advantage of a houserule for Feint that rewards Feinting with a weapon that the opponent is likely to be the most wary of and attacking with a less effective attack.
If he had used Bind Weapon, though, would the -2 to DX to both parties that is a feature of the rules in MA apply or do the new rules in TG overrule MA in this case? I ask because the Bind Weapon mechanism are completely different in TG, so it would not be unreasonable if nothing from the MA description applied any more. On the other hand, I could see Bind Weapon applying a DX penalty to both parties easily enough, even under the new rules.
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#77 | |
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Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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We did not consider reverse-penalties (to answer the next question). It would be a reasonable house rule. Say, impart referred control penalties to user, plus of course you have to maintain the grapple, so limb uses are restricted to "hang on," and "do grappling stuff."
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#78 | ||
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Join Date: Mar 2006
Location: Iceland*
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My next question was actually going to be whether the reference to one-handed Grip ST in the Bind Weapon technique is due to all weapons noted in the technique as capable of it being one-handed or whether it is a deliberate limitation, so that you don't gain any additional leverage from adding an extra hand on the weapon. I personally don't see the need for such a limitation, as I don't think that there is anything inherent about Bind Weapon that makes it harder to apply full two-handed ST while performing it with a properly-equipped two-handed spear than it would be to apply full two-handed ST on an armed Hook, Sweep, Disarm or Judo Throw (used with Skill Adaptation). And there is plenty of incentive to make the Bind Weapon one-handed if you can, in that it gives you a free hand to do nasty stuff to your foe while he is momentarily hindered in using his weapon. So Bind Weapon will still mostly be a one-handed fencing move, except maybe for the odd longsword fighter who might use it with Skill Adaptation as a prelude to a Disarm. Quote:
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#79 |
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Join Date: Aug 2004
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I asked about the two-handed bind weapon question (I put some tines on my unnatural pollaxe), and the answer I got from Doug then was "yes, use two-handed ST". Presumably, use the ST for all the limbs you have on the weapon, as your base ST for bind weapon.
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#80 | |
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Join Date: Mar 2006
Location: Iceland*
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Then Mickey will use Bind Weapon like crazy, especially to defend. Incidentally, MA had defensive Bind Weapon attempts take an attack, made after the Parry. Is TG deliberately removing the neccessity for that attack or is this just an example of older rules retaining their force unless otherwise specified? In other words, does Bind Weapon really allow a full Control Point grapple on a weapon as a Parry based on skill-3, that can be improved to full skill for 4 points through raising a non-cinematic technique to skill+0? Apart from being non-cinematic, it's more-or-less in line with Grabbing Parry, I guess. Still, it's a bit odd that defensive Bind Weapon (an Active Defence, no extra drawbacks) and offensive Bind Weapon (uses up an attack) are equally good. Well, not equally good, even, in that defensive Bind Weapon doesn't allow an Active Defence against it...
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Za uspiekh nashevo beznadiozhnovo diela! Last edited by Icelander; 01-24-2014 at 05:51 AM. |
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| Tags |
| martial arts, technical grappling |
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