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#61 |
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Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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I was going from memory and winging it. I'm impressed I was only off by one.
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My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
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#62 | |||
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Join Date: Mar 2006
Location: Iceland*
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After that, however, I agree that even an U weapon should not be out-of-position to defend with a grappling skill if it was used to grapple. Quote:
Which, admittedly, was the way that I ran GURPS before Technical Grappling came out, but at that time, 'wasting' an attack to make a Hook or an Armed Grapple needed every boost it could get. Quote:
Grapples of limbs or weapons that are already grappling you ought, in my personal experience and consumed media, be easier than grappling a limb or weapon that's free to move around at will. And attacking a grapple, with Break Free, ought to be easier than attacking a third party or the person grappling you. My first instinct when I saw that Break Free allowed an Active Defence was to look for the penalty to that Active Defence, because it seemed incredible that there was none. Eyeballing things, my intuition says that I ought to give a -2 to defend against a grapple aimed at a limb or weapon that's being used to grapple the attacker, as you can't really shift that limb or weapon around all that much. I'd either give that same penalty or even a -3, the same as when using a Shield to Block using only the guige (a Hands-Free Block), to attempts to defend against a Break Free attempt. This will encourage Break Free or a counter-grapple as viable a response to grappling, instead of making it just as hard to achieve as any other attack in that situation. You move your body or weapon out of the way sufficiently so that the force exerted to counter your grapple is wasted.
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Za uspiekh nashevo beznadiozhnovo diela! |
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#63 | |
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Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
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#64 | ||
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Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
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#65 | |
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Join Date: Mar 2006
Location: Iceland*
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What I want to do is to make it risky to 'force' a bad grapple, when you've given up the mobility of your weapon or limb by committing it to a grapple, but you've not established sufficient control to make your foe unlikely to be able to grapple you effectively back. In other words, discourage ineffective 0 to 1 CP (against normal foes, 0-3 CP or higher against more skilled foes) grapples, like grabbing someone's shirt lapels without controlling him, as that just makes it easier for your foe to establish a really effective grapple on the limbs (or weapon) you are presenting to him. Fair enough, but that's only 1 point of difference and it means, for example, that it's easier to grapple the torso of someone who has a hafted weapon hooked around the back of your knee than it is to grab the haft of said weapon.
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Za uspiekh nashevo beznadiozhnovo diela! |
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#66 | |||
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Join Date: Jul 2008
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Break Free also never takes a hit location penalty, though a torso grapple doesn't either. A weapon you are grappled with is always grabbed at a lower penalty than any weapon that you aren't. It is true, as best I can tell, that it is no easier to grab an arm that is grappling you than an arm that is free.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#67 | |
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Join Date: Jul 2008
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"You may only retreat on a defense if, accounting for the effects of posture (see the Posture Table, p. B551) and treating your foe’s weight as encumbrance, you don’t fall below Move 1. In any case you only gain +1 for retreating while grappled – even with Judo, Karate, or fencing weapons." (p23) And of course your opponent can use a low-CP grapple in many of the same ways you can, since grapples are mutual. I'm curious what an offensive Judo Throw through your opponent's grasp on your shirt lapels would look like, but it seems valid by the book... EDIT: Perhaps not, as the offensive Judo Throw specifies an 'offensive' grapple. However, it seems you're good to use your shirt lapels to Force Posture Change on your assailant.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. Last edited by Ulzgoroth; 01-21-2014 at 09:09 PM. |
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#68 | |||||
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Join Date: Mar 2006
Location: Iceland*
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Mickey doesn't have any specific Wrestling techniques, apart from Arm Lock at skill+4, i.e. 29. Quote:
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Dozens of akido or jujutsu 'self-defence' moves that start with 'first, grab my hand/arm/clothing' argue differently. When someone has a grip, but not that much effective control, on you, it is much easier to grapple the hand he's using to grip you than it is to grapple his leg, for example.
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Za uspiekh nashevo beznadiozhnovo diela! Last edited by Icelander; 01-21-2014 at 09:12 PM. |
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#69 |
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Join Date: Mar 2006
Location: Iceland*
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What is your ST for a wrestling move executed from a mutual grapple where you are using no hands and no legs, like the aformentioned CP 0 shirt lapel grapple?
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Za uspiekh nashevo beznadiozhnovo diela! |
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#70 | ||||
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Join Date: Jul 2008
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And while the usual efficiency note applies to Break Free, Escaping Parry is a defensive technique, which makes the math a bit different. If you are one of those grapplers who the Technique description states "will often attempt every parry using this technique", you'd be mad to not drop the 3 points. Quote:
How does getting the arm compare to counter-grappling their torso?
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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| Tags |
| martial arts, technical grappling |
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