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Join Date: Aug 2004
Location: Nashville, TN
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My answer to the OP is "it depends upon what you're trying to do". For me at least, my approach to "how to represent SCA fighting styles" (SCA is the only re-enactment group with which I have more than passing familiarity) would depend greatly on the game that I was running. Am I running a bunch of modern people transported via the Banestorm to Yrth? If I am, then my re-enactors probably will be as Anthony describes -- just 1 or 2 points in Combat Sport and leave it at that. In this setting, they will probably need to learn genuine combat skills ASAP and the fact that a character was an accomplished SCA fighter would soon fade to background. On the other hand, if I were running (for some reason) a game where the characters were SCA heavy combat fighters and the game centered around the characters attending SCA events and fighting, then I would expect many more of their points might be spent here. It would be much more important, in this case, to have their SCA sport skill serve as a point of differentiation between the characters, and their fighting styles and preferred techniques would be relevant to play. In my way of thinking, the same real-world ability might be represented in GURPS by different traits (and skill levels) depending on the setting. Am I the only one who thinks this way?
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I didn't realize who I was until I stopped being who I wasn't. Formerly known as Bookman- forum name changed 1/3/2018. |
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#2 |
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Banned
Join Date: Oct 2007
Location: Europe
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#3 | ||
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Join Date: Jan 2006
Location: Central Europe
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"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature |
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#4 |
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Custom User Title
Join Date: Oct 2007
Location: Indianapolis, IN
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Tongue-in-cheek - There is a history of attitudes between groups. There are groups that use rebated steel but pull their blows to prevent injury and their are groups that use wooden wasters and armor to prevent injury from more forceful blows. Each thinks what the other does is, respectfully, just mad. Jousters take the cake though. Getting hit with a rebated lance and you have to fall off! I have ridden and I have fallen off. It is a long way to the ground.
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Joseph Paul |
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| Tags |
| hema, martial arts style, medieval martial arts, medieval re-enactment, re-enactor |
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