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#1 |
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Banned
Join Date: Feb 2005
Location: Candyland
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Let's not forget that D&D is now being bankrolled by a major player in the toy industry...not only does it bring in bigger budgets but real credibility among the general populous. Ask the average joe on the street if they've heard of Steve Jackson games...then ask them if they've heard of Hasbro.
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#2 | ||
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Join Date: Sep 2005
Location: Topeka, Kansas
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As for the OGL, maybe it's the advertising then, because it was the first time *I* ever heard of a company saying "Hey, you can make your own game with our system!" Quote:
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Cleopatra: Whenever she assigned me to the switch, was that Voice, or was Raina influencing her thinking? Because, I mean, if it was Raina, she got inside my head and decided that I would screw it up. |
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#3 | ||
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Banned
Join Date: Aug 2005
Location: Norfolk, VA
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#4 | |
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Join Date: Aug 2004
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Still, the look grew on me. I finally like how it looks. Sure I still believe the art could be improved a lot and the style of the borders could be personalized depending on the type of book (fantasy or super or science-fiction). So I guess yes, the visual could be improved in a way that would help sales. I was sold to GURPS from the get go so even if I strongly disliked the look I bought it and gave it enough time so it could grow on me. Someone else, not knowing GURPS, might not give it the same chance. |
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#5 |
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Join Date: Jan 2006
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I'm pretty sure that the idea that more attractive products sell better is a done deal. The only question I see is why let a product go out the door that didn't look as good as the competition? Maybe there were monetary concerns with that amount of artwork. Maybe the designer in question had not looked to see what he was up against. Maybe everyone liked the way it looked when it went out.
To me, this is a more interesting question.
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Current favorite roleplaying web-comic: Heroes of Lesser Earth |
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#6 |
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Join Date: Aug 2005
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The answer is embodied in the old line, "An artist's work is never done, simply abandoned."
My guess is that there has never been a book in the history of man that the publisher was completely satisfied with. (Especially in the days of cuneiform; you just don't want to mess with errata on clay tablets.) There's always going to be a piece of art you don't love, or one more misspelled word that you didn't catch, or a phrase that could have been smarter or funnier. So you do the best you can, and you resign yourself to the fact that there will come a point -- usually ten minutes before the last FedEx pickup on the day it absolutely has to go to the printers -- when you have to say, "This book is as good as we can make it this time," and let it go. And then you go out and do the next book better. So it's really not about comparing yourself to other publishers. It's about doing the best you can with the time and money and talent that you have, and always trying to improve your work. The market will let you know if what you're doing is good enough, and SJ Games seems to have done all right on that front. best wishes,
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Chris Aylott |
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#7 |
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Pike's Pique
Join Date: Oct 2005
Location: Cincinnati, Ohio U.S.A.
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Chris Aylott,
I wasn't knocking your efforts - just need better paper for "LITE" I wanna help you push your stuff. - E.W. Charlton
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Take me out to the black Tell them I ain't comin' back Burn the land and boil the sea You can't take the sky from me.... A vote for charity: http://s3.silent-tower.org/TheKlingonVotes/index.html |
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#8 | |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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When I told him of the reaction (I'm tempted to say "backlash") that ensued when fans found out GURPS was going to hardbound, color, 240-page books, he (FLGS guy) was absolutely floored. So, I didn't really want this to be a "What's wrong with SJG that their artwork sucks?" thread... more of a, "Do you guys think this is right? Do you think that presentation matters as much as content?"
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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#9 | ||
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Join Date: Aug 2005
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best wishes,
__________________
Chris Aylott |
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#10 | |
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Join Date: Aug 2004
Location: Pittsburgh PA USA
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Cap'n Q When we remember we are all mad, the mysteries disappear and life stands explained. -- Mark Twain |
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