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#1 | |
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Join Date: Jun 2005
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As they others have already told you, Mr. Miller's essay in JTAS #24 puts the canonical accuracy of jump at +/- 3000 km per parsec jumped. What isn't as clear is where the jump exit point is actually measured from. You see, many of the problems associated with jump physical accuracy disappear when a jump exit point is measured in reference to the departure system and not the destination system. Thus the exit point of a jump from Regina to Roup isn't measured as a certain distance from Roup but as a certain distance from Regina. This means jumps are plotted in much the same way artillery is aimed. Forward observers relay aiming instructions to a gun in relation to the gun's position just as navigators plot their jump exit point in relation to the system they are departing from. And, because the destination system is moving relative to the departure system, navigators plot an exit point with their ship's travel time mind just as artillerymen plotted their aiming points against moving targets with their shell's flight time in mind. Once you change your perspective of where jump distances are measured from a great many of the oddities surrounding jump no longer seem odd at all. |
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#2 | |
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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#3 |
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Join Date: Jun 2012
Location: Los Angeles
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Antares is a good, if extreme, example for all this.
Antares itself is shedding material, so its driving all its asteroids and other 'junk' out of the system. So there probably isn't an asterod belt within the 100D limit to house all those billions of people. Could there be stuff in the outer system, close enough in that B doesn't capture/disrupt it? Maybe a zone of captured rock and ice, not quite a Kuiper belt. It would be transitory, on a geological time scale (well, astrological I guess), as the star sweeps up rubble as it moves along, eventually flinging it back out into deep space. But there long enough to house a subsector government. And this avoids the insane 100D limit issue. That belt is going to be, probably well outside jump shadow. |
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#4 |
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Join Date: Aug 2007
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Cosmological is probably the correct term.
__________________
Fred Brackin |
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#5 | |
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Join Date: Jun 2005
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You still don't understand. The exit point is measure in reference to the departure system thus the 3000km/parsec variation is also measured in reference to the departure system. Using the Regina-to-Roup example again, the navigator plots an exit point which is up to one parsec from Regina and the vessel exits jump space within 3000 km of that point. Just as unlucky bomber would happen to be flying by the point where a gunner aimed his AA shell to explode, the Roup system happens to be "flying by" the navigator's Regina-referenced jump exit point. Turning the Drifter's questions regarding real space vectors, the rules deliberately simplified that aspect of jump for ease of play. Vector matching between the departure and destination systems has been mentioned in adventures at least as far back as MT and vector matching as part of the rules is part of TNE. Much like gravity effecting weapons ranges, vector matching is a bit of optional realism which a GM can decide to inflict or not inflict on his players. |
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#6 | |
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Join Date: Jun 2012
Location: Los Angeles
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Mr. Laiho had early talked about reaching the proper vector, but the jumpspace article makes clear that you are at 'zero' speed when you reach your jump point. Zero relative to what? That has come up before, I know, in discussions about jump. To me the clear assumption is zero relative to the local star system. This implies that navigation is trying to drop out as many variables as possible - in this case the vector of the ship relative to the primary. In the end I just want to know if the ship travels in a straight line in jumpspace, or curves around to reach its desired exit. Looks like it goes straight only. |
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#7 | |
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Join Date: Aug 2004
Location: Copenhagen, Denmark
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Hans |
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#8 |
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Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Can't we say that the vessel emerges at rest wrt the target object and its 100D sphere?
Last edited by jeff_wilson; 10-26-2013 at 09:46 PM. |
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#9 | |
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Join Date: Aug 2004
Location: Copenhagen, Denmark
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Hans |
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