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Old 10-16-2013, 02:18 AM   #1
KingStrongbeard
 
Join Date: Nov 2011
Default [Powers] Alternate Afflictions

So, I have a player that is making a character with multiple different afflictions, mostly beneficial ones. DR, Extra ST, Extra DX, etc. I'm fine with it in theory, but in order to save points he took them as Alternate Abilities to each other, but now he wants to know if the effects continue when he switches powers.

I'm not sure what the RAW answer to that is. I've tried looking in the books, and searching these forum, but I'm obviously just missing it.

His argument is, that since his ongoing affliction requires no upkeep, or concentration from him, he should be able to use his other powers to do other things without it ending, that it is no different then causing HP damage with an innate attack power then switching to something else, but I'm concerned that allowing him to do this gives him too much ability to buff himself or others in different ways for too few points, with just the one Ready action to switch powers as his drawback.

Is what he is doing a rules legal move, or is there something I can point to that says clearly that his affliction ends when his Ability is Altered?

Thanks in advance.
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affliciton, affliction, afflictions, alternate abilities, powers


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