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Old 10-01-2013, 04:23 PM   #1
Juca
 
Join Date: Jan 2005
Location: Neverland
Default Disabling a car's engine

Hi guys, recently we came to a situation where an engine block ("vital" hit location) from a standard sedan (ST 46, DR 5) was shot by a 5d+3 small piercing attack for 22 damage.
I have two questions, the first one is: what should be the DR of the engine? 25-35 as suggested on Tactical Shooting? In this case we will have engine blocks that are impervious to 7.62 shots, and I've saw more than one engine block being wrecked by 12 gauge slugs (5d huge piercing). We used double the normal car's DR, or DR 12, which left us with 10 points of damage, AND the next question.
A piercing shot to the "vitals" of a car deals triple damage, no big deal, but triple damage based on what? The normal 10 points that gone through the DR or we must first reduce it because the car has injury tolerance: unliving, lowering it to 10/5 (small piercing) = 2 before tripling it to 6?

Thanks and sorry for the messy writing
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firearms, high tech, vehicles, vitals


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