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Old 09-13-2013, 08:25 AM   #1
Rabek
 
Join Date: Dec 2012
Location: Colorado, USA
Default Re: [G4e] Custom Items

Quote:
Originally Posted by DangerousThing View Post
My best guess at what you want from your note is the magical enchantment rules. However there are other ways to go about this.

If you want to make this a purely physical device (no magic) then you might want to use the inventions rules, if a PC is inventing it, otherwise the GM just stats and prices it.

Or it could be made as an innate attack with the gadget limit.

I'm sorry, I'm not trying to confuse you. There are a lot of ways to do anything in GURPS.
I should probably clarify that the OP was just an example. Say I want to stat something completely from scratch... i.e. I make up a sniper rifle that shoots magic plasma or something. How do I, in GURPS, decide what stats it should have, how it works, and the cost?

I don't like just making it up with no guidelines, since I do not trust myself to balance things appropriately.
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Old 09-13-2013, 08:32 AM   #2
Varyon
 
Join Date: Jun 2013
Default Re: [G4e] Custom Items

From what I've read, Metatronic Generators is probably the way to go for building new items from scratch, if you don't trust yourself to make a fair price and stats.

As for Gadgets, if it's built with Can Be Stolen (Immediately Useful to the Thief), I suppose you could hand it off to someone else for them to use it. The trade off, of course, is that you are effectively a lower point character while they are using it, so it's probably not too unbalanced.
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