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#1 |
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Join Date: Jul 2013
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The Officer's Cap specifically sais that it only works unles if the winning level is at stake. Therefore, could a player using the officer's cap at level 8 get help against a 1 level providing monster by promising the first pick and then play a "Go up a Level" card to become level 9 and most likely win? Or would that mean that the winning level is at stake along with no treasure being distributed thus nulifying officer's cap, allowing the militia helper to opt out?
To put it shortly, If someone is forcibly helping with officers cap, and the player with the cap goes up a level with a treasure card(therefore changing the monster's levels to be a winning level), does Officer's Cap nullify and the player can opt out of helping, or does the player with officer's cap get a free helper? It may be worth noting the Cap sais if you "offer" the first pick, rather than give. |
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#2 |
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Join Date: Feb 2012
Location: Sydney, Australia
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In such a situation, the helper has the choice to leave the combat without penalty at the point that it becomes for the win.
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#3 |
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Join Date: Jul 2013
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Is it the same scenario if you use Salt Spray and Pepper Spray?
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#4 |
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Join Date: Feb 2012
Location: Sydney, Australia
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Anything that makes it so that the combat owner is getting enough levels to win the game would be enough to allow the helper to leave. So that would be a yes.
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#5 |
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Join Date: Aug 2013
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I have another question regarding the item.
When player A with the hat already forced another player B to help him with the combat (giving player B first pick of the treasure while the winning level is not at stake), can player A still choose to force player C instead in between the combat? Let's say for some reason, player A and B together suddenly can't beat the monster and player A decides that he rather have player C and himself than player B and himself face the Bad Stuff. Can player A change his helper and force player C to help ? Thank you! |
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#6 |
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Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Nope. Once you pick a helper, you're committed to finishing the combat with that helper. (Caveat: a very, very few cards explicitly allow or force a helper to leave. Every such card says whether you can pick a new helper.)
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| Tags |
| forced help, militia, officer's cap, opting out, winning level |
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