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Old 07-01-2013, 06:40 AM   #1
Sunrunners_Fire
 
Join Date: Mar 2010
Default Modern Economics & Create/Snatcher

I have a pregen I'm writing up for a supers' setting set about three years in the future I'm noodling about with and I'm curious as to how y'all would answer this question:

He can create bulk matter, in up to one ton (2000 lb) mass increments, per second, every second that he spends concentrating. He can form this matter into simple geometric shapes as he is creating it. He requires a sample and the created matter will have the same properties as that of the sample; within certain arbitrary limits anywise. Think stuff the Create advantage lets you do (though the ability as it appears on his character sheet is a heavily modified Snatcher; its' just easier to say Create). Raw, bulk matter. Stuff listed on the commodities exchange, essentially. I believe the proper term is "Hard Commodities"? Something like that anywise.

He, himself, is chasing an economics degree at the University of Toronto. He is interested in using his ability to make money on the side, without neglecting his studies, without flooding or crashing markets and without putting anyone out of business/a job. So how would an aspiring economist with matter creation abilities go about building wealth in the least disruptive manner? And what level of Wealth would that give him?

Emphasis on "least disruptive manner". Supers are new enough that if he breaks something, its' not going to be a good thing for him or anyone else.

*casts Summon Economist ritual, waits to see if anyone answers* // Educational or informative tangents more than welcome! Heh.
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create, economics, powers, snatcher, supers


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