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#21 |
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Join Date: Jan 2008
Location: Maine
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apply the module. the advantage that lets you change your points around in a given theme. sure there be a way to do it, if not fairly expensive.
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#22 |
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Join Date: Jul 2005
Location: Endor
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I think a GM could have grounds for declaring that a black hole is Cosmic, and therefore trumps Unkillable 3 (unless, of course, Unkillable also has the Cosmic power modifier). There's plenty of fictional precedent for immortal energy beings being imprisoned in black holes, dimensional rifts, and so on, and this would be an easy way to handle that. Perhaps they aren't actually dead, but as far as they matter to the universe as we know it, they're gone. (Until the black hole evaporates or one of the energy being's minions is able to invent an anti-black hole device with which to rescue them, et cetera.)
I agree it wouldn't do any good if the Unkillable involves other planes which have nothing to do with this dimension's space-time foibles. |
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#23 |
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Join Date: Jan 2008
Location: Maine
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while i dont think being trapped in a given container would cause much fear, unless its a common thing that happens. But if they can be used to power or are used in some regard when they are trapped. ( like those energy creature from trigun) where they are constantly being drained. then think thats where the fear would come from.
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#24 | ||
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Join Date: Sep 2005
Location: Topeka, Kansas
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Quote:
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__________________
Cleopatra: Whenever she assigned me to the switch, was that Voice, or was Raina influencing her thinking? Because, I mean, if it was Raina, she got inside my head and decided that I would screw it up. |
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#25 |
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Join Date: Sep 2005
Location: Topeka, Kansas
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So, what about Anti-Psi? If it was Psi based, would Unkillable kick back in even after "Death" if the Anti-Psi effect was removed?
__________________
Cleopatra: Whenever she assigned me to the switch, was that Voice, or was Raina influencing her thinking? Because, I mean, if it was Raina, she got inside my head and decided that I would screw it up. |
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#26 |
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Join Date: Nov 2009
Location: Oregon
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#27 | |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Quote:
If you mean Cancellation (GURPS Psionic Powers p. 23) then I'd say you can keep them dead for minutes equal to your MoS and the Crippling technique will let you keep them down for 1d months. |
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#28 | |
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Join Date: Jan 2008
Location: Maine
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Quote:
and this is what i meant. and for the Anti-Psi "coffee break" example i think once there dead there dead. but if you wanna be a nice GM could always allow a HT or Will roll to see if they can pull them self back together. not sure the legal way. think officially they would need the cosmic enhancement. applied to "comes back on after Anti Psi power is no longer present" Trapped: while it could possibly leave mental scares, dont think it would be a racial fear and much as it would be a fear on those it already happened to. unless perhaps they already have a fear of in close places, or fear of captivity. |
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#29 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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#30 | |||
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Join Date: Dec 2007
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| Tags |
| gm advice, unkillable |
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