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#1 |
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Join Date: May 2013
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how would i combine munchkin with munchkin zombie and munchkin apocalypse
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#2 |
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Join Date: Feb 2012
Location: Sydney, Australia
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Shuffle all the Doors together and shuffle all the Treasures together, then enjoy!
You can also check out the Munchkin 7: Cheat With Both Hands rules for more tips about how cards might interact when blending. Also take a look at the end of the Munchkin Apocalypse rules for the extra way to open Seals. Note that with this specific combination of decks, the following will apply... Disasters and Curses are the same thing, so anything that works on one will work on the other too. Mojos are not the same as anything else, so you will be able to have one Race, one Class and one Mojo. |
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#3 | |
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Join Date: May 2013
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Quote:
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#4 |
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Join Date: Aug 2012
Location: Salt Lake City, UT
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Correct. :) Elf is a Race, Kid is a Class, and then the various types of Zombie (e.g. Atomic Zombie, Plague Zombie) are Mojos. You can have one of each (barring special cards like Super Munchkin and Half-Breed). Additionally, since Munchkin Zombies has Powers, you can have some of those, too, per the Munchkin Zombies rules :)
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#5 |
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Join Date: May 2013
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I'm reluctant to blend Apocalypse with the rest of my cards, cause there are a few cards that require you to shuffle something back to the deck and it's a great pain to do mid-game. And the issues with Seals... Maybe Apocalypse is better on its own.
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#6 |
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Join Date: Mar 2012
Location: Tri-Cities, WA
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My tablet's browser chokes when I try to search this forum, but I recall a discussion elsewhere about blending Zombies and Apocalypse. An intriguing suggestion there was to keep the decks separated and work out mechanics for gaining or losing the zombie status.
Zombies would draw from zombie doors and treasures, non-zombies would use apocalypse doors and treasures. Much remains to be figured out, but I like the feel of the thought in my head. :-) |
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