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Old 04-18-2013, 09:16 AM   #1
Michele
 
Join Date: Aug 2004
Location: Udine, Italy
Default [IW] Fanatical Cop and PC Nemesis (Bonaparte-2)

NO FIRST NAME JAVERT
Fanatical Cop and PC Nemesis (Bonaparte-2)

(c) copyright 2010 Michele Armellini

Base Setting: GURPS Infinite Worlds

Total Points: 130

Age: 40 Height: 5'10" Weight: 135 lbs. Description: A slim man with chalky skin, longish, lank black hair, and a dour expression
ST 11 [10] HP 11 [0]
DX 11 [20] Will 14 [10]
IQ 12 [40] Per 12 [0]
HT 10 [0] FP 10 [0]

Basic Speed: 5.25 Move: 5
Basic Damage: Thrust 1d-1, Swing 1d+1
Basic Lift: 24
[Total Attributes: 80]

DR: 0 Dodge: 8 Parry: 8
(Shortsword) 8 (DX) Block: 0

Reaction Modifiers:
Honesty (+1/+3), Status (+1), Talent (Natural Copper) (+1), Callous (-1), Intolerance (Varies), Reputation (-3).
Fright Check: 14

ADVANTAGES AND PERKS: Contact (Informant) (Effective Skill 15; on 9 or less; Somewhat Reliable) [2]; Legal Enforcement Powers 2 [10]; Less Sleep 1 [2]; Patron (Higher Police Authorities) (6 or less) [8]; Police Rank 4 [20]; Single-Minded [5]; Status 1* [0]; Talent (Natural Copper) 1 [10].
Good with Criminals; Patience of Job [2].
* Includes +1 from Police Rank.
[Total Advantages and Perks: 59]

DISADVANTAGES AND QUIRKS: Callous [-5]; Duty (to the Police) (on 15 or less) [-15]; Fanaticism (the Law) [-15]; Honesty [-10]; Intolerance (Criminals) [0*]; Obsession (Capturing a PC) (12 or less) [-5]; Reputation (Fearsome Cop) (on 10 or less; Criminals) [-2].
Ashamed of His Birthplace and Family; Incompetence (Savoir-Faire); seemingly Unable to Enjoy Life; Uncongenial [-4].
* Subsumed in his Fanaticism, but yields the usual reaction penalties.
[Total Disadvantages and Quirks: -56]

SKILLS AND TECHNIQUES: Administration-11 [1]; Area Knowledge (France)-12 [1]; Body Language-12* [1]; Brawling-12 [2]; Criminology/TL5-14* [4]; Detect Lies-13* [4]; Guns/TL5 (Pistol)-12 [2]; Interrogation-15* [8]; Intimidation-13 [1]; Law (Criminal)-12 [4]; Observation-13* [2]; Research/TL5-11 [1]; Riding (Equines)-10 [1]; Search-13* [2]; Shadowing-14* [4]; Shortsword-11 [2]; Stealth-11 [2]; Streetwise-13* [2]; Urban Survival-11 [1].
Kicking-11 [2].
* Includes +1 from Natural Copper 1.
[Total Skills and Techniques: 47]

TL: 5 Cultural Familiarities: Western [0].
LANGUAGES: French (native) [0].
[Total Cultural Familiarities and Languages: 0]

EQUIPMENT: Javert owns nothing really worth of note. He carries a police-issue one-shot pistol because that's in the regulations, but he deems that his real weapon is his notebook (and since he has a pencil for that, he has a small penknife, too). Uncommonly for an officer of his Rank, he also carries manacles.
Save in the most stifling summer days, he wears a heavy black greatcoat, giving him DR 1*.

BIOGRAPHY: Javert was born in a prison by a fortune-teller; his father was a convict too. He grew up despising his parents and that background, yet he felt he was not much better than them. He decided that the only way not to become a criminal himself was to be a policeman, unyielding in his dedication to the enforcement of the one thing that could save him and society at large: the law.
Thanks to his absolute commitment, he turned out a good cop, and his career was quite successful. He really came to the attention of his superiors when he finally captured, after a hunt that lasted years, one remarkable escaped convict named Valjean. Javert was promoted. He contributed to the ruthless suppression of dangerous rioting in the capital, thus earning another promotion. He's now an important senior officer in the French police.
His relations with other human beings are summed up by one telling fact: nobody knows his first name. He's called "Inspector Javert".
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Michele Armellini
GURPS Locations: St. George's Cathedral
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bonaparte-2, characters, infinite worlds


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